SetTeamFriendlyFire: Difference between revisions

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__NOTOC__  
__NOTOC__  
This fake function is for use with blah & blah and does blahblahblabhalbhl
This function sets the friendly fire value for the specified team.


==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
Insert syntax here             
bool setTeamFriendlyFire ( team theTeam , bool friendlyFire )
</syntaxhighlight>  
</syntaxhighlight>  


===Required Arguments===  
===Required Arguments===  
*'''argumentName:''' description
*'''theTeam:''' The team that will have friendly fire set
 
*'''friendlyFire:''' The friendly fire value
===Optional Arguments===
{{OptionalArg}}
*'''argumentName2:''' descriptiona
*'''argumentName3:''' description


===Returns===
===Returns===
Returns ''true'' if blah, ''false'' otherwise.
Returns ''true'' if the friendly fire value is set for the specified team, ''false'' if the friendly fire value can't be set for the specified team or if invalid arguments are specified.


==Example==  
==Example==  

Revision as of 18:08, 19 November 2006


This function sets the friendly fire value for the specified team.

Syntax

bool setTeamFriendlyFire ( team theTeam , bool friendlyFire )

Required Arguments

  • theTeam: The team that will have friendly fire set
  • friendlyFire: The friendly fire value

Returns

Returns true if the friendly fire value is set for the specified team, false if the friendly fire value can't be set for the specified team or if invalid arguments are specified.

Example

This example does...

--This line does...
blabhalbalhb --abababa
--This line does this...
mooo

See Also

Template:FunctionArea Functions