SetTeamName: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Server function}} | |||
This function is used to set a team's name. | This function is used to set a team's name. | ||
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===Returns=== | ===Returns=== | ||
Returns 'true' if the team was valid and the name was changed, 'false' otherwise. | Returns ''true'' if the team was valid and the name was changed, ''false'' otherwise. | ||
==Example== | ==Example== | ||
This example gets the current team of a player, then changes its name. | This example gets the current team of a player, then changes its name. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function changeMyTeamName ( source, key, newName ) | |||
playerteam = getPlayerTeam ( source ) -- get the player's team | |||
if ( playerteam ) then -- if he was on a team | |||
oldName = getTeamName ( playerteam ) -- get the teams current name | |||
setTeamName ( playerteam, newName ) -- change the teams name to blue | |||
outputChatBox ( "Changed " .. getClientName ( source ) .. "'s team name from " .. oldName .. " to " .. newName ) | |||
end | |||
end | end | ||
addCommandHandler ( "changeteamname", changeMyTeamName ) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Team_functions}} | {{Team_functions}} |
Revision as of 21:25, 15 August 2007
This function is used to set a team's name.
Syntax
bool setTeamName ( team theTeam, string newName )
Required Arguments
- theTeam: The team you want to change the name of.
- newName: A string representing the name you want the team to be called.
Returns
Returns true if the team was valid and the name was changed, false otherwise.
Example
This example gets the current team of a player, then changes its name.
function changeMyTeamName ( source, key, newName ) playerteam = getPlayerTeam ( source ) -- get the player's team if ( playerteam ) then -- if he was on a team oldName = getTeamName ( playerteam ) -- get the teams current name setTeamName ( playerteam, newName ) -- change the teams name to blue outputChatBox ( "Changed " .. getClientName ( source ) .. "'s team name from " .. oldName .. " to " .. newName ) end end addCommandHandler ( "changeteamname", changeMyTeamName )
See Also
- countPlayersInTeam
- getPlayerTeam
- getPlayersInTeam
- getTeamColor
- getTeamFriendlyFire
- getTeamFromName
- getTeamName