SetTeamName
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This function is used to set a team's name.
Syntax
bool setTeamName ( team theTeam, string newName )
Required Arguments
- theTeam: The team you want to change the name of.
- newName: A string representing the name you want the team to be called.
Returns
Returns true if the team was valid and the name was changed, false otherwise.
Example
This example gets the current team of a player, then changes its name.
function changeMyTeamName ( source, key, newName )
playerteam = getPlayerTeam ( source ) -- get the player's team
if ( playerteam ) then -- if he was on a team
oldName = getTeamName ( playerteam ) -- get the teams current name
setTeamName ( playerteam, newName ) -- change the teams name to blue
outputChatBox ( "Changed " .. getClientName ( source ) .. "'s team name from " .. oldName .. " to " .. newName )
end
end
addCommandHandler ( "changeteamname", changeMyTeamName )
See Also
- countPlayersInTeam
- getPlayerTeam
- getPlayersInTeam
- getTeamColor
- getTeamFriendlyFire
- getTeamFromName
- getTeamName