SetWeaponClipAmmo: Difference between revisions

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===Example===
===Example===
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
--to do
function createWepCmd()
local wep = createWeapon("m4", 0, 0, 0)
setWeaponClipAmmo(wep, 50)
end
addCommandHandler("weapon", createWepCmd)
</syntaxhighlight>
</syntaxhighlight>
==Requirements==
==Requirements==
{{Requirements|n/a|1.3.0-9.04555|}}
{{Requirements|n/a|1.3.0-9.04555|}}
==See Also==
==See Also==
{{Weapon functions}}
{{Weapon functions}}

Revision as of 09:39, 15 November 2013

Accessories-text-editor.png Script Example Missing Function SetWeaponClipAmmo needs a script example, help out by writing one.

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Set the ammo in a custom weapons magazine/clip.

Syntax

bool setWeaponClipAmmo ( weapon theWeapon, int clipAmmo )

Required Arguments

  • theWeapon: The weapon to set the clip ammo of.
  • clipAmmo: The amount of ammo in the clip.

Example

function createWepCmd()
	local wep = createWeapon("m4", 0, 0, 0)
	setWeaponClipAmmo(wep, 50)
end
addCommandHandler("weapon", createWepCmd)

Requirements

This template will be deleted.

See Also