ShowChat: Difference between revisions
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==Example== | ==Example== | ||
This example toggle's the player's chat when they press the "'''i'''" key. | This example toggle's the player's chat when they press the "'''i'''" key. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
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bindKey ( "i", "down", "toggle chat", chat ) -- the player's "i" key will toggle the chat | bindKey ( "i", "down", "toggle chat", chat ) -- the player's "i" key will toggle the chat | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Client_output_functions}} | {{Client_output_functions}} |
Revision as of 09:41, 5 August 2007
This function is used to show or hide the local player's chat.
Syntax
bool showChat ( bool show )
Required Arguments
- show: A boolean value determining whether to show (true) or hide (false) the chat.
Returns
Returns true if the player's chat was shown or hidden successfully, false otherwise.
Example
This example toggle's the player's chat when they press the "i" key.
local isChatVisible = true -- let's assume the chat is visible function chat ( key, keyState ) if ( isChatVisible ) then -- if it's on showChat ( false ) -- turn it off isChatVisible = false else showChat ( true ) -- if it's off isChatVisible = true -- turn it on end end bindKey ( "i", "down", "toggle chat", chat ) -- the player's "i" key will toggle the chat
See Also
- clearDebugBox
- isChatInputBlocked
- isChatVisible
- Shared
- clearChatBox
- outputChatBox
- outputConsole
- outputDebugString
- showChat