User contributions for TheNormalnij
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28 April 2024
- 20:0420:04, 28 April 2024 diff hist +84 Template:Building functions Add version info current
- 20:0220:02, 28 April 2024 diff hist +47 Client Scripting Functions Add building functions
21 April 2024
- 16:5016:50, 21 April 2024 diff hist +30 N Building Redirected page to Element/Building current Tag: New redirect
- 16:4416:44, 21 April 2024 diff hist +373 N Element/Building Created page with "__NOTOC__ The building class represents static, 3-D models in the GTA world. Examples of buildings include building models, roads, and terrain. Buildings, unlike objects, can contain '''glass''' and '''shadows'''. The element type of this class is '''"building"'''. ==Related scripting functions== {{Building functions}} Category:Element Types en:Element/Building" current
- 16:2616:26, 21 April 2024 diff hist +168 N Template:Building functions Created page with "<ul> <li>createBuilding</li> <li>removeAllGameBuildings</li> <li>restoreAllGameBuildings</li> </ul> <noinclude>Category:Functions templates</noinclude>"
- 16:2416:24, 21 April 2024 diff hist +1,636 CreateBuilding No edit summary current
17 April 2024
- 19:4119:41, 17 April 2024 diff hist +1 m GetLowLODElement fix typo current
18 January 2024
- 15:4515:45, 18 January 2024 diff hist +80 EngineImageLinkTXD No edit summary current
10 November 2023
- 02:5302:53, 10 November 2023 diff hist +570 N EngineSetModelTXDID Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22190|This function changes the TXD ID of the given model ID.}} ==Syntax== <syntaxhighlight lang="lua"> bool engineSetModelTXDID( int modelID, int txdID ) </syntaxhighlight> {{OOP||Engine.setModelTXDID}} ===Required Arguments=== *'''modelID:''' The ID of the model to update TXD ID. *'''txdID:''' The ID of target TXD. Use engineRequestTXD to get a new TXD ID. ===Returns=== Returns ''true'' if this fu..." current
- 02:4502:45, 10 November 2023 diff hist −53 EngineGetModelTXDID No edit summary current
6 September 2023
- 15:0015:00, 6 September 2023 diff hist +545 N EngineResetModelTXDID Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22190|This function restores the original TXD ID of the given model ID. Reverses the effect of EngineSetModelTXDID.}} ==Syntax== <syntaxhighlight lang="lua"> bool engineResetModelTXDID( int modelID ) </syntaxhighlight> {{OOP||Engine.resetModelTXDID}} ===Required Arguments=== *'''modelID:''' The ID of the model to restore the model of ===Returns=== Returns ''true'' if this function succeeds, throw a..." current
3 September 2023
- 18:2618:26, 3 September 2023 diff hist +674 N EngineFreeTXD Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22190|This function is used to un-assign the specified TXD ID from the engineRequestTXD assignment.}} ==Syntax== <syntaxhighlight lang="lua"> bool engineFreeTXD ( int txdID ) </syntaxhighlight> ===Required Arguments=== *'''txdID''': the TXD ID you want to have un-assigned. ===Returns=== Returns ''true'' if the TXD was successfully freed, ''false'' otherwise. ==Example== <syntaxhighlight lang="lua"> -- T..." current
- 18:2118:21, 3 September 2023 diff hist 0 m EngineRequestTXD fix new feature template
- 17:0417:04, 3 September 2023 diff hist +1,266 N EngineRequestTXD Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0160|1.6.0|22190|This function is used to register the next available TXD ID.}} ==Syntax== <syntaxhighlight lang="lua"> int engineRequestTXD ( string name ) </syntaxhighlight> ===Required Arguments=== *'''name''': TXD name string up to 24 characters. ===Returns=== {{New feature/item|3.0160|1.6.0|22190| Returns an ''integer'' of the TXD ID that was available to be assigned to game models, ''false'' if no free TXD ID avai..."
1 September 2023
- 13:0013:00, 1 September 2023 diff hist +297 Template:Engine functions Add new txd functions from r22190
31 July 2023
- 18:3218:32, 31 July 2023 diff hist +234 Template:Engine functions Add model flags functions
21 July 2023
- 16:5716:57, 21 July 2023 diff hist 0 m EngineSetModelFlag No edit summary current
16 April 2023
- 20:3620:36, 16 April 2023 diff hist +522 N EngineSetModelFlag Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function changes specific model flag.}} ==Syntax== <syntaxhighlight lang="lua"> boolean engineSetModelFlag( int modelID, string flagName, bool state ) </syntaxhighlight> ===Required Arguments=== * '''modelID''': ID of the model you want to set flag. * '''flagName''': flag name. * '''state''': flag state. ===Returns=== Returns ''boolean'' with flag state, throws an erro..."
- 19:1919:19, 16 April 2023 diff hist −1 m EngineGetModelFlag No edit summary current
- 19:1819:18, 16 April 2023 diff hist +476 N EngineGetModelFlag Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function returns specific model flag.}} ==Syntax== <syntaxhighlight lang="lua"> boolean engineGetModelFlags( int modelID, string flagName ) </syntaxhighlight> ===Required Arguments=== * '''modelID''': ID of the model you want to get flags. * '''flagName''': flag name. ===Returns=== Returns ''true'' if flag enabled, ''false'' otherwise. ==See Also== {{Engine_functions}}"