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Combined display of all available logs of Multi Theft Auto: Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 11:28, 19 October 2024 User account Emirhan0505 talk contribs was created
- 05:43, 16 October 2024 User account Ruskiyrepofficial talk contribs was created
- 14:29, 15 October 2024 User account Nineadadada talk contribs was created
- 06:07, 15 October 2024 Tracer talk contribs created page GetPedAnimationSpeed (Added new function (TODO: Example required!))
- 06:06, 15 October 2024 Tracer talk contribs created page GetPedAnimationLength (Added new function (TODO: Example required!))
- 06:05, 15 October 2024 Tracer talk contribs created page GetPedAnimationProgress (Added new function (TODO: Example required!))
- 11:36, 14 October 2024 Fernando187 talk contribs created page Template:ObjectInfo (Created page with "<noinclude>This template is used on Object and related pages. <hr></noinclude> * Objects only represent models '''created by a script''', they do not represent models that are part of the GTA's default landscape (these belong to the "building pool"). * There is a distinction in GTA: San Andreas between static and dynamic models. The alternative createBuilding function allows you to create objects that are non-dynamic. * The createObject function can also crea...")
- 10:27, 14 October 2024 Fernando187 talk contribs created page Template:ExampleCreateObjectOrBuilding (Created page with "<noinclude>This template is used on createBuilding and createObject pages, as a unified example. <hr> </noinclude><section name="How to automatically perform object/building creation" class="client" show="true"> This example shows you how to easily verify if any object model ID is non-dynamic, so it can be used with the createBuilding function, as long as it's outside within the map boundaries: <syntaxhighlight lang="lua"> function createObjectOrBuilding(modelID...")
- 10:01, 14 October 2024 Fernando187 talk contribs created page Template:BuildingInfo (Created page with "<noinclude>This template is used on Building and related pages. <hr> </noinclude> == Important information about buildings: == * Buildings cannot be created with dynamic object model IDs (like a door that opens when you push it), they are meant to be used for static objects, mainly buildings as the name suggests. For example, [https://dev.prineside.com/en/gtasa_samp_model_id/model/1502-Gen_doorINT04/ object ID 1502 (Gen_doorINT04)] is a dynamic object...")
- 09:42, 14 October 2024 Fernando187 talk contribs created page Template:DimensionValidElements (wip)
- 18:40, 13 October 2024 Nico834 talk contribs created page HU/GetElementBoneQuaternion (Creating the page)
- 18:32, 13 October 2024 Nico834 talk contribs created page HU/SetElementBoneQuaternion (Creating the page)
- 03:43, 13 October 2024 LopSided talk contribs created page TestCustomVars (Created page with "Current skin: {{CURRENT_SKIN}} {{#ifeq: {{CURRENT_SKIN}} | darkvector | Congrats, you're using the best skin! }}")
- 21:47, 12 October 2024 LopSided talk contribs created page User:LopSided (Created page with "{{CurrentSkin}}")
- 21:44, 12 October 2024 LopSided talk contribs created page Template:CurrentSkin (Created page with "<div id='current-skin-value></div>")
- 21:30, 12 October 2024 User account ServersError talk contribs was created
- 20:48, 12 October 2024 FileEX talk contribs created page File:536 misc a.png
- 20:48, 12 October 2024 FileEX talk contribs uploaded File:536 misc a.png
- 20:45, 12 October 2024 FileEX talk contribs created page File:477 misc a.png
- 20:45, 12 October 2024 FileEX talk contribs uploaded File:477 misc a.png
- 20:36, 12 October 2024 FileEX talk contribs created page File:603 misc a.png
- 20:36, 12 October 2024 FileEX talk contribs uploaded File:603 misc a.png
- 19:01, 12 October 2024 FileEX talk contribs created page SpawnVehicleFlyingComponent (Created page with "__NOTOC__ {{Shared function}} {{New feature/item|3.0161|1.6.0|22771| This function creates a dynamic (motion-dependent) falling vehicle component.}} {{Note|The maximum number of components that can be created simultaneously is 150. Beyond this limit, no new components will be created until an existing component is removed and the count drops below 150.}} ==Syntax== <syntaxhighlight lang="lua"> bool spawnVehicleFlyingComponent(vehicle theVehicle, number nodeIndex [, num...")
- 06:40, 11 October 2024 User account Qystishere talk contribs was created