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Show new changes starting from 22:15, 5 April 2026
   
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5 April 2026

     17:03  ProcessLineAgainstMesh‎‎ 2 changes history +1,027 [Blond6‎ (2×)]
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17:03 (cur | prev) −3 Blond6 talk contribs (--)
     
17:02 (cur | prev) +1,030 Blond6 talk contribs (This example demonstrates how to use processLineOfSight to determine what the player is looking at. It gets the camera position and a point in front of it, then checks for a line of sight between those points. If something is hit, it outputs the coordinates and the type of element hit.)
N    16:16  User talk:Knower‎‎ 4 changes history +1,249 [Megadreams‎ (2×); Knower‎ (2×)]
     
16:16 (cur | prev) +13 Megadreams talk contribs
     
16:16 (cur | prev) +279 Megadreams talk contribs (→‎Improper placement: new section)
     
15:26 (cur | prev) +48 Knower talk contribs (→‎isCursorOnElement: new section)
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15:25 (cur | prev) +909 Knower talk contribs (Created page with "Hi everyone! 👋 My name is Knower, and I am a professional MTA programmer since 2018. I am here today to share my knowledge and help the community grow. I am fully proficient in Lua, and I also have strong skills in HTML, CSS, and JavaScript. I specialize in creating interactive and polished interfaces using DX, DGS, and HTML GUIs. Throughout the years, I have worked on numerous systems, scripts, and custom features for MTA, mastering both client-side and serv...")
     16:13  Client Scripting Events‎‎ 3 changes history +2 [Megadreams‎; Knower‎ (2×)]
     
16:13 (cur | prev) −47 Megadreams talk contribs (Revert addition of isCursorOnElement which is not an event)
     
14:52 (cur | prev) −1 Knower talk contribs (→‎isCursorOnElemen)
     
14:47 (cur | prev) +50 Knower talk contribs (isCursorOnElement)
N    15:19  IsCursorOnElement diffhist +2,009 Knower talk contribs (Created page with "== Client-Side Function: isCursorOnElement == thumb '''Description:''' This function is used in GUI / DX to create interactive buttons or effects in a professional way. It allows you to make elements like buttons, rectangles, or any selectable area responsive to the player's cursor. You can also add many enhancements to make the appearance of the button or element look visually appealing and professional. --- === Function === <syntaxhighlight la...")
N    15:18  Template:IsCursorOnElement‎‎ 2 changes history +21 [Knower‎ (2×)]
     
15:18 (cur | prev) −1,988 Knower talk contribs (→‎Client-Side Function: isCursorOnElement) Tag: Replaced
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15:16 (cur | prev) +2,009 Knower talk contribs (Created page with "== Client-Side Function: isCursorOnElement == thumb '''Description:''' This function is used in GUI / DX to create interactive buttons or effects in a professional way. It allows you to make elements like buttons, rectangles, or any selectable area responsive to the player's cursor. You can also add many enhancements to make the appearance of the button or element look visually appealing and professional. --- === Function === <syntaxhighlight la...")
N    14:51  Template:IsCursorOnElemen‎‎ 2 changes history 0 [Knower‎ (2×)]
     
14:51 (cur | prev) −2,009 Knower talk contribs (→‎Client-Side Function: isCursorOnElement) Tag: Blanking
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14:47 (cur | prev) +2,009 Knower talk contribs (Added isCursorOnElement function with example usage for interactive GUI/DX buttons, including hover and SelectBut highlighting, with explanation and screenshot)
     14:45 Upload log Knower talk contribs uploaded File:MTANeonX.png
     14:07 User creation log User account Knower talk contribs was created ‎