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2 November 2024
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13:24 | AssignLod 4 changes history −505 [Fernando187 (4×)] | |||
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13:24 (cur | prev) +2 Fernando187 talk contribs | ||||
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11:52 (cur | prev) +35 Fernando187 talk contribs | ||||
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11:51 (cur | prev) −318 Fernando187 talk contribs (Remove incorrect engineSetModelLODDistance note) | ||||
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11:46 (cur | prev) +260 Fernando187 talk contribs (add warning. This function is really bad. LLOD models exist in the game. I'll update the unified createObject/Building example) |
17 October 2024
02:10 | GetNearestElement diffhist +94 AirNewSCR talk contribs (added if element ~= player then in getNearestElement to prevent return player passed to call function) |
29 July 2024
09:53 | Template:Useful Functions diffhist +171 Xenius talk contribs (→Utility) |
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N 09:51 | ListAllFiles 3 changes history +1,691 [Xenius (3×)] | |||
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09:51 (cur | prev) +45 Xenius talk contribs | ||||
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09:48 (cur | prev) −120 Xenius talk contribs (→Code) | ||||
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09:48 (cur | prev) +1,766 Xenius talk contribs (Created page with "{{Useful Function}} __NOTOC__ This function lists all files and subdirectories within a given directory and its subdirectories. ==Syntax== <syntaxhighlight lang="lua">table listAllFiles ( string dirPath )</syntaxhighlight> ===Required Arguments=== * '''dirPath''': The string path of the directory to list files from. ===Returns=== Returns a table containing the paths of all files in the given directory and its subdirectories. ==Code== <syntaxhighlight lang="lua"> func...") |