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14 October 2024
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10:28 | CreateObject 2 changes history +401 [Fernando187 (2×)] | |||
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10:28 (cur | prev) +34 Fernando187 talk contribs (add example template ExampleCreateObjectOrBuilding) | ||||
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09:34 (cur | prev) +367 Fernando187 talk contribs (add note about Buildings) |
m 09:52 | SetElementDimension diffhist +22 Fernando187 talk contribs (add link to Element) |
m 09:51 | GetElementDimension diffhist +108 Fernando187 talk contribs (add link to Dimension) |
13 October 2024
m 23:17 | GetHelicopterRotorSpeed diffhist +92 FileEX talk contribs |
m 17:16 | Template:New items diffhist 0 FileEX talk contribs (Adjustment for dark themes) |
m 17:15 | Template:New feature/item diffhist 0 FileEX talk contribs (Adjustment for dark themes) |
11 October 2024
m 06:43 | GetVehicleEntryPoints diffhist +14 Qystishere talk contribs (Added the argument name for the vehicle to the function syntax) |
2 October 2024
1 October 2024
30 September 2024
m 22:35 | Template:Element functions diffhist +80 Nico834 talk contribs (Add new item template for bone quaternion functions) |
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m 19:20 | Template:Player functions 2 changes history +85 [FileEX (2×)] | |||
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19:20 (cur | prev) +1 FileEX talk contribs | |||
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19:19 (cur | prev) +84 FileEX talk contribs |
N 19:16 | IsPlayerCrosshairVisible diffhist +692 FileEX talk contribs (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22751|This function checks if the local player has showing crosshair.}} {{Note|This function always returns true for '''spraycan''' and '''fire extinguisher'''.}} ==Syntax== <syntaxhighlight lang="lua">bool isPlayerCrosshairVisible()</syntaxhighlight> ===Returns=== Returns ''true'' if the player has the crosshair visible, ''false'' otherwise. ==Example== <syntaxhighlight lang="lua"> function check() out...") |