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Show new changes starting from 10:42, 1 November 2024
   
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24 October 2024

 m   11:20  SetVehicleDamageProof diffhist +322 Lordmau5 talk contribs (Add information about peds not getting knocked off bikes when it's set damage proof (The game apparently skips collisions when this is set))

15 October 2024

 m   20:08  Template:New items diffhist +18 LopSided talk contribs (Add class)
     13:42  Template:Vehicle functions diffhist +76 TheNormalnij talk contribs (Add spawnVehicleFlyingComponent)

13 October 2024

 m   17:16  Template:New items diffhist 0 FileEX talk contribs (Adjustment for dark themes)

12 October 2024

N    22:12  SpawnVehicleFlyingComponent‎‎ 5 changes history +1,643 [FileEX‎ (5×)]
     
22:12 (cur | prev) +42 FileEX talk contribs
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22:11 (cur | prev) +27 FileEX talk contribs (→‎Required Arguments)
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19:38 (cur | prev) 0 FileEX talk contribs
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19:02 (cur | prev) −35 FileEX talk contribs (→‎Required Arguments)
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19:01 (cur | prev) +1,609 FileEX talk contribs (Created page with "__NOTOC__ {{Shared function}} {{New feature/item|3.0161|1.6.0|22771| This function creates a dynamic (motion-dependent) falling vehicle component.}} {{Note|The maximum number of components that can be created simultaneously is 150. Beyond this limit, no new components will be created until an existing component is removed and the count drops below 150.}} ==Syntax== <syntaxhighlight lang="lua"> bool spawnVehicleFlyingComponent(vehicle theVehicle, number nodeIndex [, num...")