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Show new changes starting from 21:07, 4 November 2024
   
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2 November 2024

     13:24  AssignLod‎‎ 9 changes history −505 [Fernando187‎ (9×)]
     
13:24 (cur | prev) +2 Fernando187 talk contribs
     
11:52 (cur | prev) +35 Fernando187 talk contribs
     
11:51 (cur | prev) −318 Fernando187 talk contribs (Remove incorrect engineSetModelLODDistance note)
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11:50 (cur | prev) −99 Fernando187 talk contribs
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11:50 (cur | prev) −5 Fernando187 talk contribs
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11:48 (cur | prev) −441 Fernando187 talk contribs (remove duplicate func def)
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11:47 (cur | prev) −1 Fernando187 talk contribs
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11:47 (cur | prev) +62 Fernando187 talk contribs
     
11:46 (cur | prev) +260 Fernando187 talk contribs (add warning. This function is really bad. LLOD models exist in the game. I'll update the unified createObject/Building example)

17 October 2024

     02:10  GetNearestElement diffhist +94 AirNewSCR talk contribs (added if element ~= player then in getNearestElement to prevent return player passed to call function)

22 August 2024

 m   22:44  GetScreenStartPositionFromBox diffhist −1 IIYAMA talk contribs

7 August 2024

 m   21:56  Template:Useful Functions‎‎ 2 changes history −318 [Tracer‎ (2×)]
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21:56 (cur | prev) −158 Tracer talk contribs (→‎Utility)
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21:46 (cur | prev) −160 Tracer talk contribs
 m   11:50  DxDrawTextOnElement diffhist −8 Tracer talk contribs (Improved source code, fixed example)