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List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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- This edit was performed by a bot
- (±123)
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26 May 2024
N 12:12 | PathIsDirectory diffhist +1,630 Tracer talk contribs (Created page with "__NOTOC__ {{Shared function}} {{Added feature/item|1.6.1|1.6.0|22470|Checks if a specified path points to a directory.}} ==Syntax== <syntaxhighlight lang="lua"> table pathIsDirectory ( string path ) </syntaxhighlight> {{OOP||path:isDirectory}} ===Required Arguments=== *'''path:''' A string containing a path you want to check against ===Returns=== Returns '''true''' if the path points to a directory, '''false''' otherwise. ==Example==...") |
N 11:32 | PathIsFile diffhist +861 Tracer talk contribs (Created page with "__NOTOC__ {{Shared function}} {{Added feature/item|1.6.1|1.6.0|22470|Checks if a specified path points to a file.}} ==Syntax== <syntaxhighlight lang="lua"> table pathIsFile ( string path ) </syntaxhighlight> {{OOP||path:isFile}} ===Required Arguments=== *'''path:''' A string containing a path you want to check against ===Returns=== Returns '''true''' if the path points to a file, '''false''' otherwise. ==Example== <section name="Share...") |
N 11:20 | PathListDir diffhist +1,631 Tracer talk contribs (Created page with "__NOTOC__ {{Shared function}} {{Added feature/item|1.6.1|1.6.0|22470| Reads a specified directory and returns all entries inside of it. }} ==Syntax== <syntaxhighlight lang="lua"> table pathListDir ( string path ) </syntaxhighlight> {{OOP||path:listDir}} ===Required Arguments=== *'''path:''' A string containing a path you want to get entries from ===Returns=== Returns table with all entries in a specified directory. ==Example== <section name="Client" clas...") |
25 May 2024
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N 15:11 | RestoreAllGameBuildings 2 changes history +410 [TheNormalnij (2×)] | |||
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15:11 (cur | prev) −1 TheNormalnij talk contribs | ||||
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15:10 (cur | prev) +411 TheNormalnij talk contribs (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22420|This function cancels RemoveAllGameBuildings efffect}} {{Note|This function can destroy some scripted buildings if the building pool does not have enough free space for game buildings.}} ==Syntax== <syntaxhighlight lang="lua">nil restoreAllGameBuildings ( )</syntaxhighlight> ===Returns=== Nothing ==See Also== {{Building functions}}") |
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N 15:05 | RemoveAllGameBuildings 2 changes history +393 [TheNormalnij (2×)] | |||
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15:05 (cur | prev) +94 TheNormalnij talk contribs (Add note) | ||||
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14:59 (cur | prev) +299 TheNormalnij talk contribs (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22420|This function is used to remove all world buildings and frees building pool.}} ==Syntax== <syntaxhighlight lang="lua">nil removeAllGameBuildings ( )</syntaxhighlight> ===Returns=== Nothing ==See Also== {{Building functions}}") |