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29 August 2024
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N 10:55 | EngineStreamingRequestModel 3 changes history +1,569 [TheNormalnij (3×)] | |||
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10:55 (cur | prev) +339 TheNormalnij talk contribs (References counter) | ||||
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09:48 (cur | prev) −6 TheNormalnij talk contribs | ||||
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09:47 (cur | prev) +1,236 TheNormalnij talk contribs (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.1|22676|This function sends a loading request to the game model streamer.}} ==Syntax== <syntaxhighlight lang="lua"> boolean engineStreamingRequestModel( number modelID [, boolean addRef = false, boolean isBlocking = false ] ) </syntaxhighlight> ===Required Arguments=== * '''modelID''': ID of the model you want to get flags. ===Optional Arguments=== {{OptionalArg}} * '''addRef''': increase references counter to pr...") |
N 09:59 | EngineStreamingReleaseModel diffhist +1,108 TheNormalnij talk contribs (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.1|22676|This function sends a unloading request to the game model streamer.}} ==Syntax== <syntaxhighlight lang="lua"> boolean engineStreamingReleaseModel( number modelID [, boolean removeRef = false ] ) </syntaxhighlight> ===Required Arguments=== * '''modelID''': ID of the model you want to unload. ===Optional Arguments=== {{OptionalArg}} * '''removeRef''': decrease references counter. ===Returns=== Returns ''tr...") |
N 09:16 | EngineStreamingGetModelLoadState diffhist +611 TheNormalnij talk contribs (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.1|22676|This function returns load state of model.}} ==Syntax== <syntaxhighlight lang="lua"> string engineStreamingGetModelLoadState( number modelID ) </syntaxhighlight> ===Required Arguments=== * '''modelID''': ID of the model you want to get flags. ===Returns=== Returns ''string'' with model load state. Possible load states: * unloaded - model is not loaded. * loaded - model is loaded. * requested - model is wa...") |
28 August 2024
11:08 | CreateBuilding diffhist −1 TheNormalnij talk contribs |