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  • {{Client function}} ...a specific bone. Currently the [[Element/Player|Player]] and [[Element/Ped|Ped]] element types are accepted.}}
    1 KB (134 words) - 15:06, 15 January 2023
  • {{Client function}} ...a specific bone. Currently the [[Element/Player|Player]] and [[Element/Ped|Ped]] element types are accepted.}}
    2 KB (232 words) - 20:25, 12 December 2023
  • {| class="wikitable" | How often to tell the server of any client side changes to the local players camera position and target.
    2 KB (352 words) - 12:11, 19 April 2024
  • <pageclass class="client"></pageclass> ...f Multi Theft Auto. It mirrors the procedural [[Client_Scripting_Functions|client functions]]. For information on how to enable OOP in 1.4 please refer to [[
    2 KB (215 words) - 11:21, 9 April 2014
  • * '''Client''' * '''Shared''': contains code shared between both the client and the server
    5 KB (671 words) - 17:37, 12 March 2020
  • === Client === * Add ''health'' attribute to [[Element/Ped]] ([https://bugs.mtasa.com/view.php?id=9817 Mantis 0009817])
    17 KB (2,101 words) - 19:39, 29 December 2022
  • {| class="wikitable" style="width: auto; text-align: center; table-layout: fixed;" {| class="wikitable" style="width: auto; text-align: center; table-layout: fixed;"
    24 KB (3,169 words) - 12:05, 20 September 2023
  • ...ow use the new [[onPlayerResourceStart]] server-side event to trigger when client is ready! Thanks to Lpsd. * You can now detect element interior or dimension change through two new client and server-side events [[onElementInteriorChange]] and [[onElementDimension
    28 KB (3,414 words) - 19:46, 16 June 2023
  • {| class="wikitable" ...fy and disable mods on such skins, or any resource manipulating clothes or ped accesoires.
    15 KB (2,541 words) - 21:09, 28 March 2024
  • {| class="wikitable" style="width: auto; text-align: center; table-layout: fixed;" {| class="wikitable" style="width: auto; text-align: center; table-layout: fixed;"
    26 KB (3,599 words) - 16:48, 29 April 2023