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  • *'''thePlayer:''' The player whose camera matrix is to be returned. {{OOP||[[Camera]].getMatrix|matrix|setCameraMatrix}}
    1 KB (199 words) - 08:03, 10 October 2020
  • *'''thePlayer:''' Jucătorul a cărui camera matrix trebuie redată. {{OOP||[[Camera]].getMatrix|matrix|setCameraMatrix}}
    2 KB (209 words) - 08:03, 10 October 2020
  • {{Client function hu}} {{Note_hu|Using setElementPosition/Rotation/Matrix on the camera element will automatically clear any target set with [[setCam
    1,005 bytes (136 words) - 07:22, 17 October 2018
  • {{Client function hu}} {{Note_hu|Using setElementPosition/Rotation/Matrix on the camera element will automatically clear any target set with [[setCam
    1 KB (150 words) - 19:20, 9 December 2018
  • {{Adding_Pages_to_Categories_and_Templates hu}} ==Matrix functions==
    3 KB (332 words) - 16:18, 11 April 2021
  • ==Matrix functions== [[hu:Server Scripting Functions]]
    3 KB (285 words) - 12:38, 16 January 2022
  • {{Note|Using setElementPosition/Rotation/Matrix on the camera element will automatically clear any target set with [[setCam [[hu:getCamera]]
    914 bytes (107 words) - 21:57, 9 October 2020
  • ==Matrix functions== [[hu:Server Scripting Functions]]
    3 KB (337 words) - 15:13, 7 August 2023
  • ==Matrix functions== [[hu:Server Scripting Functions]]
    3 KB (344 words) - 11:15, 16 December 2020
  • {{RO/Observații|Utilizarea setElementPosition/Rotation/Matrix pe elementul camera va înlătura în mod automat orice target setat cu [[s [[hu:getCamera]]
    939 bytes (113 words) - 21:57, 9 October 2020
  • {{OOP||[[Camera]].getMatrix|matrix|setCameraMatrix}} Ez a function visszaad 8 [[HU/Float|float]] értéket, ha a paraméter érvényes (amikor lehetséges); a
    2 KB (266 words) - 15:39, 30 August 2018
  • ...ature/item|3.0141|1.4.1|7005|Instead of six coordinates, or two vectors, a Matrix can be supplied.}}''' {{OOP|This is under the static class '''Camera'''|Camera.setMatrix|matrix|getCameraMatrix}}
    4 KB (543 words) - 08:29, 10 October 2020
  • ...ature/item|3.0141|1.4.1|7005|Instead of six coordinates, or two vectors, a Matrix can be supplied.}}''' {{OOP|This is under the static class '''Camera'''|Camera.setMatrix|matrix|getCameraMatrix}}
    4 KB (543 words) - 10:33, 11 August 2019
  • ==Matrix(Matris) fonksiyonları== [[hu:Server Scripting Functions]]
    3 KB (353 words) - 16:18, 11 April 2021
  • ==Matrix (Matriz)== [[hu:Server Scripting Functions]]
    3 KB (436 words) - 00:36, 3 January 2022
  • * [[Matrix]] [[hu:OOP Introduction]]
    9 KB (328 words) - 14:34, 3 February 2021
  • {{OOP|Se află sub clasa statică '''Camera'''|Camera.setMatrix|matrix|getCameraMatrix}} [[hu:setCameraMatrix]]
    4 KB (562 words) - 08:29, 10 October 2020
  • ...ful links below related to Vectors and Matrices (Matrices = plural form of Matrix) to understand more about how this works. * [[Matrix]]
    9 KB (1,385 words) - 05:52, 6 November 2023