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  • bool setPedCameraRotation ( ped thePed, float cameraRotation ) ...is the local player, it will also change where his camera is looking at if it isn't fixed (i.e. camera target is the local player).
    2 KB (209 words) - 18:42, 12 February 2021
  • {{OOP||[[ped]]:getCameraRotation|cameraRotation|setPedCameraRotation}} ...mmand which outputs the expected camera rotation of the player which types it.
    1 KB (138 words) - 17:11, 8 October 2018