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[[{{{image}}}|link=|]] Note: The camera rotation angle returned by this function is 360º - α (where α is the actual camera rotation angle). See example to know how to deal with this.

This function gets the current camera rotation of a ped.


float getPedCameraRotation( ped thePed )

OOP Syntax Help! I don't understand this!

Method: ped:getCameraRotation(...)
Variable: .cameraRotation
Counterpart: setPedCameraRotation

Required Arguments

  • thePed: the ped to retrieve the camera rotation of.


Returns the camera rotation of the ped in degrees if successful. Returns false if an invalid element was passed.


This example creates a /getrotation command which outputs the expected camera rotation of the player which types it.

addCommandHandler( "getrotation", 
    function ()
        local rot = 360 - getPedCameraRotation(localPlayer) -- Also fix the camera rotation
        outputChatBox("Your camera rotation is " .. rot .. "º", 0, 225, 0)

See Also