SetPedWalkingStyle

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Sets the walking style of a ped. A walking style consists of a set of animations that are used for walking, running etc.

Syntax

bool setPedWalkingStyle ( ped thePed, int style )

OOP Syntax Help! I don't understand this!

Method: ped:setWalkingStyle(...)
Variable: .walkingStyle
Counterpart: getPedWalkingStyle

Required Arguments

  • thePed: the ped whose walking style to change.
  • style: the walking style to set.

The possible walking styles are:

MOVE_DEFAULT 0
MOVE_PLAYER 54
MOVE_PLAYER_F 55
MOVE_PLAYER_M 56
MOVE_ROCKET 57
MOVE_ROCKET_F 58
MOVE_ROCKET_M 59
MOVE_ARMED 60
MOVE_ARMED_F 61
MOVE_ARMED_M 62
MOVE_BBBAT 63
MOVE_BBBAT_F 64
MOVE_BBBAT_M 65
MOVE_CSAW 66
MOVE_CSAW_F 67
MOVE_CSAW_M 68
MOVE_SNEAK 69
MOVE_JETPACK 70
MOVE_MAN 118
MOVE_SHUFFLE 119
MOVE_OLDMAN 120
MOVE_GANG1 121
MOVE_GANG2 122
MOVE_OLDFATMAN 123
MOVE_FATMAN 124
MOVE_JOGGER 125
MOVE_DRUNKMAN 126
MOVE_BLINDMAN 127
MOVE_SWAT 128
MOVE_WOMAN 129
MOVE_SHOPPING 130
MOVE_BUSYWOMAN 131
MOVE_SEXYWOMAN 132
MOVE_PRO 133
MOVE_OLDWOMAN 134
MOVE_FATWOMAN 135
MOVE_JOGWOMAN 136
MOVE_OLDFATWOMAN 137
MOVE_SKATE 138

Returns

Returns true if successful, false otherwise.

Example

Click to collapse [-]
Client example

Changes the walking style of the player to Drunkman when the resource is started

function onClientResourceStart()
	setPedWalkingStyle(localPlayer,126) 
end
addEventHandler("onClientResourceStart",resourceRoot, onClientResourceStart)

See Also