GetPedTotalAmmo
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This function returns an integer that contains the total ammo in a specified ped's weapon. See Weapon Info
Note: Clientside, this function will not return a correct value for remote player weapons that aren't in hand. |
Syntax
int getPedTotalAmmo ( ped thePed, [ int weaponSlot = current ] )
OOP Syntax Help! I don't understand this!
- Method: ped:getTotalAmmo(...)
Required Arguments
- thePed: The ped whose ammo you want to check.
Optional Arguments
- weaponSlot: an integer representing the weapon slot (set to the ped's current slot if not given)
Returns
Returns an int containing the total amount of ammo for the specified ped's weapon, or 0 if the ped specified is invalid.
Example
This example outputs the total amount of ammo a player called Someguy has for his weapon.
-- Find the player called 'Someguy' myPlayer = getPlayerFromName ( "Someguy" ) -- If a player called 'Someguy' was found then if ( myPlayer ) then -- Retrieve the total amount of ammo for that player, and store it in a variable called 'ammo' ammo = getPedTotalAmmo ( myPlayer ) -- Tell all the players how much ammo 'Someguy' has outputChatBox ( "Someguy's current total ammo: " .. ammo .. "." ) end
Issues
Issue ID | Description |
---|---|
#481 | Flame Thrower Ammo Multiples By Ten |
#734 | Sometimes wrong count of player ammo, if get it in onPlayerWeaponFire |