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  • #REDIRECT [[Switching from Race]]
    33 bytes (4 words) - 22:32, 3 September 2011
  • ...orm for server admins and gamers alike to upgrade to the most powerful GTA Race experience yet. ...e Lua scripting interface. This surpasses previous scripting abilities of Race servers in every single way. By utilising the Lua script interface, server
    6 KB (938 words) - 21:13, 21 February 2021
  • ...ные гонки для одного или более игроков. Он поддерживает карты из обеих MTA:Race и MTA:SA DM, которые были созданы в редакторе. Играть на моде race достаточно легко. Если имеются чекпоинты
    13 KB (655 words) - 03:06, 1 April 2016
  • ...eeroam para uno o varios jugadores. Es compatible tanto con mapas de MTA: Race y los mapas de la MTA: SA Mapa DM de sintaxis que se han creado en el edito Jugar RACE es bastante sencillo.Si hay puntos de control, pasa de CheckPoint en CheckP
    656 bytes (112 words) - 05:10, 22 April 2013
  • ...golási versenyeket szervez, egy vagy több játékos számára. Támogatja a MTA:Race mapokat, és az MTA:SA DM mapokat egyaránt, melyek a map editor-ban lettek Meglehetősen egyszerűen játszható a race. Ha van checkpoints, vezessen checkpoint-ról checkpoint-ra és legyen az e
    10 KB (1,343 words) - 11:38, 5 November 2018
  • #REDIRECT [[MTA:SA Race FAQ]]
    29 bytes (5 words) - 16:03, 19 July 2009
  • ...истраторов серверов и игроков, готовых испытать новые ощущения в стиле GTA Race! ...скриптинг-интерфейс на Lua. Он превосходит прежние возможности скриптинга Race серверов в любом из аспектов. Благодаря и
    9 KB (244 words) - 21:13, 21 February 2021
  • ...ctivated in MTA because otherwise, people with faster PCs would be able to race faster than those with slow machines. Lots of people have complained that 2 A: Race mod screenshots are stored in ''MTA San Andreas\mods\race\screenshots'' and map editor screenshots are stored in ''MTA San Andreas\mo
    4 KB (639 words) - 10:48, 15 January 2012
  • ...orm for server admins and gamers alike to upgrade to the most powerful GTA Race experience yet. ...e Lua scripting interface. This surpasses previous scripting abilities of Race servers in every single way. By utilising the Lua script interface, server
    6 KB (926 words) - 14:33, 24 October 2018
  • #redirect [[MTA:SA Race-Windows Server Guide]]
    46 bytes (6 words) - 18:09, 22 December 2011
  • If you are having trouble setting up the MTA:SA Race Windows Server, then this guide will help you. It explains in depth how to ...d ''mods'', and inside this, another folder called ''race''. Once in the ''race'' directory, you will see a file called ''mtaserver.conf''. This is your se
    9 KB (1,603 words) - 10:49, 15 January 2012
  • ...kompatybilne z najnowszą wersją Multi Theft Auto: 1.0, przy użyciu moda ''race''. Chociaż mod MTA:Race był stabliny i (w miare) bezpieczny wydanie wersji 1.0 było znaczącym kr
    6 KB (908 words) - 08:22, 19 September 2022
  • ...|{{Current Version|full}}}}, junto a última versão do modo [[Resource:Race|Race]], compõe uma plataforma estável para que desenvolvedores e jogadores exp ...exível interface Lua é apresentada aos usuários. Esta ganha dos servidores Race em vários pontos de scripting. Por utilizar a interface de scipting Lua, o
    7 KB (1,130 words) - 21:13, 21 February 2021

Page text matches

  • #REDIRECT [[Switching from Race]]
    33 bytes (4 words) - 22:32, 3 September 2011
  • #redirect [[MTA:SA Race-Windows Server Guide]]
    46 bytes (6 words) - 18:09, 22 December 2011
  • #REDIRECT [[MTA:SA Race-Windows Server Guide]]
    46 bytes (6 words) - 11:24, 27 August 2022
  • ...eeroam para uno o varios jugadores. Es compatible tanto con mapas de MTA: Race y los mapas de la MTA: SA Mapa DM de sintaxis que se han creado en el edito Jugar RACE es bastante sencillo.Si hay puntos de control, pasa de CheckPoint en CheckP
    656 bytes (112 words) - 05:10, 22 April 2013
  • hurry.png is copied from the race resource. i.e. '''race/img/hurry.png'''
    1 KB (127 words) - 20:49, 23 September 2016
  • <h3>MTA: San Andreas Race</h3> ...A:Race|MTA: San Andreas {{Current Version|full}}]] and the [[Resource:Race|race resource]].}}
    5 KB (787 words) - 19:11, 21 February 2022
  • ...ample sends a message to player when he joins, if the current game type is Race. if getGameType() == "Race" then
    1 KB (209 words) - 16:18, 30 January 2009
  • **'''"finish"''': Finish icon (at end of race) This example creates a finish marker as you'd expect for the end of a race.
    806 bytes (105 words) - 13:02, 10 October 2023
  • <h3>MTA: San Andreas Race</h3> ...ing from MTA:Race|MTA: San Andreas {{Current Version|full}}]] i [[Resource:Race|zasobem wyścigów]].}}
    5 KB (799 words) - 10:56, 13 April 2015
  • ...to introduce arena based server, with 8 concurrent gamemodes - Deathmatch, Race, Destruction Derby, Hunter, Shooter, Stuntage, Trials and Hot Pursuit.
    372 bytes (53 words) - 16:54, 8 November 2012
  • ...orm for server admins and gamers alike to upgrade to the most powerful GTA Race experience yet. ...e Lua scripting interface. This surpasses previous scripting abilities of Race servers in every single way. By utilising the Lua script interface, server
    6 KB (926 words) - 14:33, 24 October 2018
  • ...orm for server admins and gamers alike to upgrade to the most powerful GTA Race experience yet. ...e Lua scripting interface. This surpasses previous scripting abilities of Race servers in every single way. By utilising the Lua script interface, server
    6 KB (938 words) - 21:13, 21 February 2021
  • ...golási versenyeket szervez, egy vagy több játékos számára. Támogatja a MTA:Race mapokat, és az MTA:SA DM mapokat egyaránt, melyek a map editor-ban lettek Meglehetősen egyszerűen játszható a race. Ha van checkpoints, vezessen checkpoint-ról checkpoint-ra és legyen az e
    10 KB (1,343 words) - 11:38, 5 November 2018
  • ...истраторов серверов и игроков, готовых испытать новые ощущения в стиле GTA Race! ...скриптинг-интерфейс на Lua. Он превосходит прежние возможности скриптинга Race серверов в любом из аспектов. Благодаря и
    9 KB (244 words) - 21:13, 21 February 2021
  • ...kompatybilne z najnowszą wersją Multi Theft Auto: 1.0, przy użyciu moda ''race''. Chociaż mod MTA:Race był stabliny i (w miare) bezpieczny wydanie wersji 1.0 było znaczącym kr
    6 KB (908 words) - 08:22, 19 September 2022
  • ...|{{Current Version|full}}}}, junto a última versão do modo [[Resource:Race|Race]], compõe uma plataforma estável para que desenvolvedores e jogadores exp ...exível interface Lua é apresentada aos usuários. Esta ganha dos servidores Race em vários pontos de scripting. Por utilizar a interface de scipting Lua, o
    7 KB (1,130 words) - 21:13, 21 February 2021
  • ...orm for server admins and gamers alike to upgrade to the most powerful GTA Race experience yet. ...s complète que MTA:Race. Le point le plus important est sans doute le mode race qui se voit évoluer d'une centaine de nouveautés pour toujours plus de fu
    6 KB (927 words) - 21:13, 21 February 2021
  • {{Historical|This page only applies to MTA:VC GTA3:MTA and MTA:SA Race.}} The URL syntax would be for the race mod:
    3 KB (470 words) - 16:05, 18 January 2012
  • ...ctivated in MTA because otherwise, people with faster PCs would be able to race faster than those with slow machines. Lots of people have complained that 2 A: Race mod screenshots are stored in ''MTA San Andreas\mods\race\screenshots'' and map editor screenshots are stored in ''MTA San Andreas\mo
    4 KB (639 words) - 10:48, 15 January 2012
  • This function will enable or disable clouds. This is useful for race maps which are placed high up as clouds can cause low FPS.
    922 bytes (115 words) - 23:16, 11 January 2023
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