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- Returns ''true'' if the player can be knocked off bikes, ''false'' if he can't or an invalid element was passed. outputChatBox ( "You can be knocked off your bike." )951 bytes (108 words) - 16:33, 13 February 2015
- Returns ''true'' if the ped can be knocked off bikes, ''false'' if he cannot or an invalid element was passed. -- lets players be knocked off bikes if it was set to false, true otherwise1 KB (141 words) - 18:25, 7 October 2018
- {{Note | The ped will not get knocked off a bike that is set damage proof through [[setVehicleDamageProof]]. Refe ...BeKnocked and "Now you can't be knocked off your bike." or "Now you can be knocked off your bike."1 KB (190 words) - 11:20, 24 October 2024
- outputChatBox ( "Now you can't be knocked off your bike." ) outputChatBox ( "Now you can be knocked off your bike." )1 KB (120 words) - 01:07, 11 September 2016
- -- lets players be knocked off bikes if it was set to false, true otherwise outputChatBox( ('Now you %s be knocked off your bike.'):format(bCanBeKnockedOff and 'can\'t' or 'can') )1 KB (177 words) - 18:33, 7 October 2018
- * Players being knocked down ...s event is [[Event system#Canceling|canceled]], the [[player]] will not be knocked down.1 KB (178 words) - 01:57, 7 April 2018
- * Peds being knocked down If this event is [[Event system#Canceling|canceled]], the ped will not be knocked down1 KB (189 words) - 12:14, 8 February 2015
- ...bike damage proof will have the side-effect of peds not being able to get knocked off anymore, even if [[setPedCanBeKnockedOffBike]] is set to true.1 KB (151 words) - 11:20, 24 October 2024
- ...gered before any SA reaction to the collision, therefore we can update the knocked off bike status just before the collision and stop the falling off effect h -- update our can be knocked off bike status accordingly4 KB (540 words) - 10:35, 30 January 2022