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  • ...string", "Bad argument 1 @ convertTextToSpeech [ string expected, got " .. type(text) .. "]") ..., "Bad argument 2 @ convertTextToSpeech [ table/element expected, got " .. type(broadcastTo) .. "]")
    6 KB (752 words) - 17:48, 8 May 2020
  • This function attempts to read an unsigned byte (native type) from a file and returns it. The amount of bytes read should be one. This snippet writes a Lua type into a file stream. The lua type can be anything that can be traversed over the network. It must be context-
    3 KB (337 words) - 23:34, 16 January 2022
  • This function attempts to read an unsigned byte (native type) from a file and returns it. The amount of bytes read should be one. This snippet writes a Lua type into a file stream. The lua type can be anything that can be traversed over the network. It must be context-
    3 KB (343 words) - 03:00, 23 January 2022
  • bool ircBan ( ircbot theBot, string channel, string user, [ int formatType = 2, string reason = "" ] ) *'''formatType:''' The ban mask type which should be used for banning. A list can be found in {{ml_birc|ircForma
    2 KB (289 words) - 16:23, 15 August 2009
  • ...sing [[fetchRemote]] for example, make sure to use '''string.sub(data, 2, -2)''' to remove the brackets as many APIs will not understand the request }} *'''var:''' An argument of any type. Arguments that are elements will be stored as element IDs that are liable
    2 KB (277 words) - 09:29, 12 July 2024
  • ...the argument's name as in the argument list above, NOT the argument's data type --> setCursorPosition (screenX/2, screenY/2) --set the cursor position to the center of the screen
    1 KB (178 words) - 10:43, 30 January 2022
  • ...ean", "Bad argument 2 @ guiSetStaticImageMovable [boolean expected, got "..type(state).."]") guiSetPosition(yl,x-lx[1],y -lx[2],false);
    2 KB (292 words) - 23:47, 16 June 2020
  • if type(pattern) ~= 'string' then check('s', pattern) end local t = #arg > 0 and type(arg[i])
    2 KB (216 words) - 23:03, 17 July 2018
  • |Breakable glass type 1: glass object changes its textures when breaking. |Breakable glass type 2: glass object doesn't change its textures when breaking.
    2 KB (323 words) - 13:07, 20 April 2023
  • ...ans behave. Every action a player or pedestrian performs is a task of some type. Each player can have a number of primary and secondary tasks. Primary task *'''2:''' TASK_PRIORITY_EVENT_RESPONSE_NONTEMP
    2 KB (291 words) - 08:31, 19 July 2009
  • Returns a dgs-dxeffect3d element (DGS Plugin Type)[ shader (Element Type) ] if succeed, ''false'' otherwise edit2 = DGS:dgsCreateEdit(0,400,200,50,"DGS 3D Effect Edit 2",false,img)
    1 KB (167 words) - 17:29, 24 August 2020
  • local actLine = tostring(debug.getinfo(2, 'l').currentline) ...Size' (Line "..actLine..") Expected 'resource' or 'resource-name', got '"..type(theResource).."'")
    4 KB (436 words) - 18:27, 14 November 2021
  • ...ll represent. This is 1 by default, so a full ring will draw 360 lines. If 2 is used, 180 lines will draw a full ring and so on. Higher values will incr ...mber") or (type (posY) ~= "number") or (type (startAngle) ~= "number") or (type (amount) ~= "number") then
    5 KB (715 words) - 05:35, 3 March 2023
  • * '''anim:''' The easing or animation type. See https://wiki.multitheftauto.com/wiki/Easing] For more Types- posx = (x/2)-(x1/2)
    2 KB (259 words) - 08:37, 6 November 2023
  • ...GS_ComponentSelector.png|350px|thumb|Component Selector in different color type and color attribute]] *'''colorType''': The color type. Available values are as follows:
    5 KB (573 words) - 18:27, 29 March 2022
  • float = 314.16e-2 -- тип данных float с десятичным порядком '''Пример 2:''' Автоматическое преобразование string в num
    4 KB (182 words) - 10:05, 20 April 2021
  • * '''theType''': This is an integer representing the type of pickup, representing the following types: ** '''2''': Weapon Pickup
    3 KB (475 words) - 19:32, 21 May 2023
  • *'''roomID:''' The room type which you want disable or enable the furniture in: ** '''2''': lounge
    905 bytes (109 words) - 14:03, 4 October 2016
  • return gProjectionMainScene[3][2] / (posZ - gProjectionMainScene[2][2]); //-- Type: Pixel shader
    3 KB (299 words) - 22:45, 28 November 2012
  • Returns a dgs-dxblurbox element (DGS Plugin Type)[ shader (Element Type) ] if succeed, ''false'' otherwise local blurbox = dgsCreateBlurBox(sW/2, sH/2) -- Create a blur Box
    3 KB (337 words) - 12:40, 7 May 2022
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