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- ..., '''extra2''', '''extra3''', '''extra4''' or '''extra5''' then setting it's parent to the '''chassis_dummy'''; this tells GTA it has variant informatio2 KB (148 words) - 15:03, 19 February 2024
- * ... Merged revisions(s) 5605-6091 from trunk [https://github.com/multitheftauto/mtasa-blue/commit/ * ... Merged revision(s) 6092-6137 from trunk [https://github.com/multitheftauto/mtasa-blue/commit/7 KB (1,078 words) - 22:12, 3 October 2016
- **'''world''': The position is a world position, relative to the world's center of coordinates.2 KB (265 words) - 13:59, 5 July 2017
- ...>, enthält eine Reihe von <element>s. Jedes dieser <element>s beschreibt ein benutzerdefiniertes Element und gibt dessen Namen, visuelle ====Model ID's====16 KB (1,959 words) - 14:18, 31 December 2022
- -- next, we set that row's text to the weapon name. Column is 1 since the "Shotguns" column was create -- we just set the row's text to the weapon name. Column is 2 since the "Machine guns" column was cr5 KB (524 words) - 17:16, 5 December 2016
- --Let's create a new browser in remote mode.2 KB (283 words) - 13:06, 21 August 2018
- * None specified: ''private'' if it is a local setting, ''public'' if it's a global setting.2 KB (314 words) - 16:37, 12 September 2024
- # Follow all the steps, it's advisable to not change the path to your MTA installation. Select (or type) {{Note|Testing has shown that it's advisable to have a PC with an existing MTA installation running during you5 KB (751 words) - 17:14, 11 August 2024
- ...te os elementos do tipo: [[Elemento/Player|Player]] e [[Elemento/Ped|Ped]] são aceitos.}} *'''bone:''' o ID do osso que terá a posição definida. Confira os ID's em: [[Bone IDs]].2 KB (222 words) - 17:33, 7 November 2024
- Let's take a look at the script's file structure. Go to your MTA Server folder, and follow the path below: ...created to list the resource's content. It must be located in the resource's root directory, which is the "myserver" folder in our case. So create a tex22 KB (3,459 words) - 12:38, 17 May 2024
- ...create an instance of a class, but "'''connection'''" isn't an element, it's an instance - an object. Throughout the tutorial when I say ''object'', I d It works pretty similar to how a table works, it's just like customTable.setSomething() except the use of ''':''' makes Lua co9 KB (1,385 words) - 05:52, 6 November 2023
- -- if there's a player with such name,2 KB (295 words) - 15:41, 24 July 2023
- This example get's the settings count from a resource.3 KB (305 words) - 03:09, 18 April 2013
- ...created to list the resource's content. It must be located in the resource's root directory, which is the "myserver" folder in our case. So create a tex In the ''<info />'' tag, there's a "type" field which indicates that the resource is a ''gamemode'' instead22 KB (3,205 words) - 05:39, 11 November 2013
- if isElement(thePlayer) then -- This checks if thePlayer's element still exists (which means thePlayer hasnt disconnected yet) whoDied = getPlayerName(thePlayer) -- Changes Someone to thePlayer's name6 KB (821 words) - 09:22, 13 October 2023
- ...s de você poder fazer isso, certifique-se que os seguintes softwares e SDK's estão instalados: ...en-us/download/details.aspx?displaylang=en&id=6812 Microsoft DirectX SDK] (só precisa dos componentes do Direct3D)4 KB (695 words) - 11:10, 13 July 2024
- return false -- It's somewhere else return false -- It's somewhere else7 KB (995 words) - 18:06, 17 January 2018
- To access the editor's interface and control panel you need to switch to ''cursor mode''. You can ...the map, like spawnpoints, race checkpoints, or CTF flags. You can add EDF's by clicking the '''Definitions''' menu button and adding the relevant gamem15 KB (2,152 words) - 17:14, 23 January 2022
- Here's all the Gangs Skins in GTA San Andreas.4 KB (600 words) - 11:20, 14 July 2018
- ...] representing the seat in which the ped is entering. Seat 0 is the driver's seat.2 KB (289 words) - 18:49, 29 November 2020