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  • {{Modules/SebasIRC/Functions}}
    573 bytes (63 words) - 16:25, 21 July 2016
  • ...cree alguna función o un evento, visita el artículo oficial de [[Requested Functions and Events|Pedido de Funciones y Eventos]] o https://github.com/multithefta ...nes de cliente se pueden encontrar en el artículo sobre [[Client Scripting Functions|Funciones de cliente]].'''
    3 KB (426 words) - 00:36, 3 January 2022
  • Can I know why you deleted all my useful functions? I bet Wielebny is your friend, he hate me for some unknow reason (I don't ...s not. You've added useless functions, nobody will use them. Look at other functions, that's what you can name a useful function. The page structure was bad als
    2 KB (268 words) - 18:29, 29 January 2013
  • Articles in this category are related to server functions.
    1,289 members (0 subcategories, 0 files) - 13:56, 30 September 2014
  • ...r a command, for which using getTickCount is better than the regular timer functions. {{Utility functions}}
    3 KB (325 words) - 11:54, 12 September 2021
  • {{Element functions}}
    1 KB (153 words) - 22:53, 1 January 2015
  • ==Related scripting functions== {{Team functions}}
    1 KB (182 words) - 11:17, 15 December 2021
  • * [[Server Scripting Functions|Funzioni Server-Side]] * [[Server Scripting Events|Eventi Server-Side]]
    7 KB (1,034 words) - 22:27, 2 January 2022
  • ...rını içerir. Bir event veya fonksiyon talebinde bulunmak için, [[Requested Functions and Events]] sayfasını kullanın. {{Camera functions}}
    3 KB (353 words) - 16:18, 11 April 2021
  • {{Server functions}}
    791 bytes (102 words) - 18:52, 18 February 2016
  • This function will call all the attached functions of an existing console command, for a specified player. {{Server functions}}
    3 KB (407 words) - 14:49, 24 May 2019
  • ...9|1.5.8|20693|Function is also available client-side (previously available server-side only).}} {{Vehicle functions}}
    3 KB (347 words) - 17:05, 23 September 2021
  • {{World functions}}
    859 bytes (103 words) - 09:53, 7 March 2010
  • ...after a number of milliseconds have elapsed. You can call one of your own functions or a built-in function. For example, you could set a timer to spawn a playe ...e that any tables you want to pass will get cloned, whereas metatables and functions/function references in that passed table will get lost. Also changes you ma
    6 KB (821 words) - 09:22, 13 October 2023
  • __NOTOC__{{Warning|It is strongly advised that you validate the functions being called or potentially a client can do anything they want with your se -- Always, always, always, (always) use a list of allowed servers functions.
    3 KB (415 words) - 23:42, 4 July 2014
  • This server-side script allows the player to change the track of their train. {{Vehicle functions}}
    1 KB (192 words) - 19:38, 19 May 2019
  • {{Player functions}}
    2 KB (284 words) - 19:16, 15 May 2017
  • {{World functions}}
    599 bytes (68 words) - 09:32, 12 July 2017
  • {{New feature/item|3.0161|1.6.0|22195|Added also as a server-side function. Previously only available as a client-side function.}} It's recommended to use server-side function with appropriate [[mtaserver.conf#minclientversion|minclientversio
    5 KB (513 words) - 17:23, 30 June 2024
  • {{IT/Account functions}}
    945 bytes (133 words) - 13:18, 28 August 2009
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