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  • ...ada arma para um determinado [[Elemento/Player|jogador]] ou [[Elemento/Ped|ped]]. Há um argumento opcional que se refere à munição. Por exemplo, uma a <syntaxhighlight lang="lua">bool giveWeapon ( ped thePlayer, int weapon [, int ammo=30, bool setAsCurrent=false ] )</syntaxhi
    3 KB (455 words) - 20:22, 1 April 2023
  • This function sets the health for the specified [[element]]. This can be a [[ped]], [[object]] or a [[vehicle]]. *'''theElement:''' The [[ped]], [[vehicle]] or [[object]] whose health you want to set.
    2 KB (295 words) - 15:41, 24 July 2023
  • This example will make it rain when player or ped enters a vehicle, and stop once it leaves. {{World functions}}
    726 bytes (84 words) - 08:05, 16 September 2021
  • [[file:SetElementAlpha.png|400px|thumb|right|Player ped alpha demonstration. Shown alpha levels are 255, 100 and 0 (left to right). ...sparency) value for the specified [[element]]. This can be a [[player]], [[ped]], [[object]], [[vehicle]] or [[Element/Weapon|weapon]].
    2 KB (223 words) - 04:29, 11 August 2019
  • This function allows you to attach an object, ped, player or vehicle to a ped or player bone for '''ONE FRAME'''. In order to attach an element continuou <syntaxhighlight lang="lua">bool attachElementToBone(element theElement, ped thePed, int boneID, float offsetX, float offsetY, float offsetZ, float rota
    6 KB (661 words) - 13:02, 5 July 2022
  • ...in) when said local player spawns, as this is the creation of entity local ped. ...(which could worsen your results) is caused by the split second that their ped elements may 'flash' past its wasted location during the respawning process
    2 KB (359 words) - 03:51, 22 January 2023
  • * '''theTarget:''' The [[element]] to shoot at. It can be a [[player]], [[ped]], [[vehicle]] or [[object]]. ** '''[[Ped|Peds]]''' (players '''not''' included; see [[getPedBonePosition]] to know w
    4 KB (551 words) - 01:05, 16 January 2023
  • This function allows you to set the value of a specific statistic for a [[ped]]. '''Visual stats (FAT and BODY_MUSCLE) can only be used on the CJ skin''' bool setPedStat ( ped thePed, int stat, float value )
    3 KB (412 words) - 17:51, 20 September 2021
  • ...use this function to spawn a [[player]]. It will cause problems with other functions like [[warpPedIntoVehicle]]. Use [[spawnPlayer]] instead.}} {{Issue|9522|Setting a [[ped|ped's]] or [[player|player's]] position whilst occupying a [[givePedJetPack|jet
    5 KB (677 words) - 21:23, 8 December 2018
  • <syntaxhighlight lang="lua">bool giveWeapon ( ped thePlayer, int weapon [, int ammo=30, bool setAsCurrent=false ] )</syntaxhi *'''ped:''' [[gracz]] lub [[ped]]
    3 KB (401 words) - 17:39, 13 September 2018
  • ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou https:// '''Procurando as funções client-side? Visite a página [[Client Scripting Functions|Funções de Scripting do Cliente]].'''
    3 KB (436 words) - 00:36, 3 January 2022
  • <syntaxhighlight lang="lua">ped createPed ( int modelid, float x, float y, float z [, float rot = 0.0, bool ...aczami. Zmiana tej wartości na ''false'' może być przydatna przy tworzeniu pedów stojących w miejscu, aby zwiększyć wydajność serwera. Domyślnie ''
    5 KB (690 words) - 19:15, 20 July 2016
  • *'''killer''': A [[player]], [[ped]] or [[vehicle]] [[element]] representing the killer. ===Client event functions===
    1 KB (179 words) - 11:22, 27 June 2023
  • *'''attacker:''' the vehicle/ped/player who is damaging the object. ===Client event functions===
    1 KB (185 words) - 15:20, 3 September 2020
  • {{Client ped functions}}
    936 bytes (98 words) - 13:55, 26 August 2016
  • {{Client ped functions}}
    931 bytes (108 words) - 13:53, 26 August 2016
  • *[[Ped]]s -- Bind above functions to arrow keys
    3 KB (398 words) - 18:03, 12 March 2024
  • ...ksiyon bir [[element]]in saydamlık değerini döndürür. Bu bir [[player]], [[ped]], [[object]], [[vehicle]] ya da [[Element/Weapon|weapon]] olabilir. {{Element functions}}
    1 KB (141 words) - 23:05, 29 December 2020
  • ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://b ==Ped (Pedestre)==
    3 KB (480 words) - 17:10, 20 February 2022
  • ...sparency) value for the specified [[element]]. This can be a [[player]], [[ped]], [[object]], [[vehicle]] or [[Element/Weapon|weapon]]. {{Element functions}}
    1 KB (115 words) - 22:53, 1 January 2015
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