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  • {| border="1" | {{Clothes|index=1|type=11|model=11grove2|texture=11GROV2}}
    483 bytes (56 words) - 17:22, 19 July 2016
  • ...nt. The child dgs element is selected by its index (0 for the first child, 1 for the second and so on). *'''index:''' the dgs element's index (1 for the first element, 2 for the second, etc).
    2 KB (203 words) - 18:59, 3 May 2021
  • ...ListGetSelectedCount ( element gridList [, int inRow = -1, int inColumn = -1 ] ) if(string.find(DGS:dgsGridListGetItemText(gridlist,b,1),"a",1,true))then
    2 KB (220 words) - 08:33, 17 January 2021
  • {| border="1" | {{PL/Clothes|index=1|type=6|model=6crown|texture=6CROWN}}
    308 bytes (40 words) - 17:27, 19 July 2016
  • {| border="1" | {{PL/Clothes|index=1|type=7|model=7cross2|texture=7CROSS2}}
    308 bytes (40 words) - 17:28, 19 July 2016
  • {| border="1" | {{PL/Clothes|index=1|type=5|model=5cross|texture=5CROSS}}
    305 bytes (40 words) - 17:20, 19 July 2016
  • ...dicated which line of the text will be inserted into the memo ( start from 1 ). DGS:dgsMemoInsertText(memo,1,1,"Here is DGS")
    944 bytes (132 words) - 14:18, 10 January 2019
  • ...ent dgsElement [, float x = 0,float y = 0, float width = 1, float height = 1, bool relativeX = true, bool relativeY = true, bool relativeW = true, bool ...position is relative. If this is true, then x floats must be between 0 and 1, representing sizes relative to the parent.
    2 KB (328 words) - 22:52, 3 May 2021
  • '''example 1''' dgsGridListAddColumn(gridlist, "Column 1", 0.25)
    3 KB (298 words) - 10:08, 17 January 2023
  • local hexnums = {"0","1","2","3","4","5","6","7", if n-r == 0 then str = hexnums[r+1]
    1 KB (142 words) - 15:39, 7 September 2018
  • local vehicle = createVehicle ( 400, 1, 1, 1 ) -- create us a new vehicle
    1 KB (153 words) - 09:38, 9 June 2024
  • for i=0,sx-1 do --From 0th pixel to 3th pixel in tab[i+1] = {} --Define a table
    2 KB (223 words) - 13:24, 27 November 2018
  • ...el = DGS:dgsCreate3DInterface(0,0,3,2,2,400,400,tocolor(255,255,255,255),0,1,0) -- Creates a 3d Panel image = DGS:dgsCreateImage(0,0,1,1,_,true,dgs3dPanel) -- Background for test
    997 bytes (120 words) - 09:54, 7 February 2022
  • ...''/weapon'' command that creates a M4 where the player uses it, and gives 1 clip ammo to it. setWeaponClipAmmo(wep, 1) -- Give the weapon 1 clip ammo, so it will reload at the next shoot.
    1 KB (145 words) - 17:23, 23 December 2014
  • mat[1][4] = 0 mat[4][4] = 1
    3 KB (358 words) - 10:45, 29 October 2023
  • **'''1:''' Front right ...ermining the new state of the light. ''0'' represents normal lights, and ''1'' represents broken lights.
    1 KB (142 words) - 22:05, 6 April 2018
  • newMarker = createMarker ( 1, 1000, 1000, 1000, 1,0,0 )
    758 bytes (45 words) - 18:41, 8 February 2016
  • ==Code 1== dxDrawCircle(x+radius, y+radius, radius, 180, 270, color, color, 16, 1, postGUI)
    5 KB (600 words) - 14:13, 15 November 2023
  • ...el = DGS:dgsCreate3DInterface(0,0,3,2,2,400,400,tocolor(255,255,255,255),0,1,0) -- Creates a 3d Panel image = DGS:dgsCreateImage(0,0,1,1,_,true,dgs3dPanel) -- Background for test
    963 bytes (120 words) - 04:41, 14 October 2018
  • ...el = DGS:dgsCreate3DInterface(0,0,3,2,2,400,400,tocolor(255,255,255,255),0,1,0) -- Creates a 3d Panel image = DGS:dgsCreateImage(0,0,1,1,_,true,dgs3dPanel) -- Background for test
    1,000 bytes (122 words) - 05:03, 4 August 2019
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