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- outputChatBox("Тип данных возврата функции: "..type(theReturn)) -- сообщит игроку "boolean"1 KB (82 words) - 17:30, 17 April 2021
- This example prints type of the element which entered the created colshape to chatbox. ...tBox( getElementType( source ) .. " entered the colCircle!" ) -- print the type of the element to chatbox1 KB (144 words) - 14:08, 31 December 2022
- This function applys an image to a specific type. If leaving the parameters empty, DGS will apply the images from current st *'''cursorType''': A string of the cursor type. Available values are as follows:2 KB (213 words) - 17:24, 13 February 2021
- if type(value) ~= 'number' then if type(value) ~= 'string' or value:len() == 0 then2 KB (225 words) - 22:03, 21 February 2016
- outputChatBox("Тип данных возврата функции: "..type(theReturn)) -- сообщит игроку "string"3 KB (265 words) - 17:31, 17 April 2021
- Returns an dgs-dxtooltip(DGS Plugin Type)[dgs-dxtooltip(element type)] if successful, ''false'' otherwise.1,006 bytes (126 words) - 11:17, 24 December 2022
- The element type of this class is '''"pickup"'''. <pickup posX="" posY="" posZ="" type="" amount="" respawn="" model=""/>1 KB (211 words) - 11:40, 26 February 2024
- This example prints type of the element which left the created colshape to chatbox. ...ChatBox( getElementType( source ) .. " left the colCircle!" ) -- print the type of the element to chatbox1 KB (146 words) - 02:56, 27 September 2018
- ...is used to retrieve a list of all elements in a colshape, of the specified type. ...emType:''' The type of element you want a list of. This can be any element type, the common ones being:2 KB (299 words) - 17:10, 20 September 2021
- assert((not team) or type(team) == "string" or (isElement(team) and getElementType(team) == "team"), ...layerTeam(player) == (type(team) == "string" and getTeamFromName(team) or (type(team) == "userdata" and team or (getPlayerTeam(player) or true)))2 KB (222 words) - 12:40, 15 July 2014
- The element type of this class is '''"db-connection"'''.157 bytes (20 words) - 20:51, 19 April 2021
- This function allows changing the type of a pickup to a Weapon, Armour or Health pickup, and allows you to set the * '''theType''': An integer representing the type of pickup. You can choose from:4 KB (527 words) - 08:10, 4 November 2020
- ..."number", "Bad argument @ 'animate' [expected number at argument 1, got "..type(f).."]") ..."number", "Bad argument @ 'animate' [expected number at argument 2, got "..type(t).."]")4 KB (519 words) - 21:01, 5 August 2021
- if (type(x) ~= "number") or (type(y) ~= "number") then _width = (type( _width ) == "number" and _width) or 12 KB (297 words) - 14:21, 6 October 2017
- ===Element Type=== The Element Type of this element is gui-memo.2 KB (310 words) - 08:09, 30 October 2023
- ...(element) == 'userdata',('Expected element at argument 1, got %s!'):format(type(element)))1 KB (142 words) - 11:01, 28 February 2023
- if(type(arg)~="table")then return switch end if(type(arg[i+1])=="function")then2 KB (254 words) - 00:54, 13 May 2020
- This function attempts to read an unsigned byte (native type) from a file and returns it. The amount of bytes read should be one. This snippet writes a Lua type into a file stream. The lua type can be anything that can be traversed over the network. It must be context-3 KB (337 words) - 23:34, 16 January 2022
- This function attempts to read an unsigned byte (native type) from a file and returns it. The amount of bytes read should be one. This snippet writes a Lua type into a file stream. The lua type can be anything that can be traversed over the network. It must be context-3 KB (343 words) - 03:00, 23 January 2022
- ...Size' (Line "..actLine..") Expected 'resource' or 'resource-name', got '"..type(theResource).."'") (type(theResource) == 'string' and getResourceFromName(tostring(theResource)))4 KB (436 words) - 18:27, 14 November 2021