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  • Returns type of physics-element local shape = physicsCreateShape(physics, "box", 1)
    1 KB (95 words) - 19:11, 19 February 2020
  • ...parent = nil, int textColor = 0xFFFFFFFF, float scaleX = 1, float scaleY = 1, float shadowOffsetX = nil, float shadowOffsetY = nil, int shadowColor = ni ...f this is ''true'', then all x,y,width,height floats must be between 0 and 1, representing sizes relative to the parent.
    5 KB (677 words) - 12:09, 16 February 2021
  • ...the argument's name as in the argument list above, NOT the argument's data type --> ...nej. Jeśli ''true'', to wartość powinna znajdować się w przedziale od 0 do 1.
    2 KB (268 words) - 21:40, 28 July 2019
  • local myLabel = guiCreateLabel ( 0, 0, 1, 1, "", true ) --retreive the element type
    5 KB (589 words) - 10:10, 13 May 2017
  • This function attempts to read an integer (native type) from a file and return it. The amount of bytes read should be four. [[return 1+1==0;]]
    2 KB (245 words) - 03:01, 23 January 2022
  • This function attempts to read an integer (native type) from a file and return it. The amount of bytes read should be four. [[return 1+1==0;]]
    2 KB (239 words) - 23:36, 16 January 2022
  • count = count + 1 outputChatBox("Please type in a acl that you want to retrieve the rights from.",player)
    1 KB (126 words) - 07:05, 6 February 2021
  • *'''parameterType:''' A string of the parameter type you want to attach. if input == getPlayerName(player):sub(1,#input) then
    974 bytes (112 words) - 10:48, 10 March 2024
  • for i=1, #attachedFunctions do if type(timerName) ~= "string" then
    6 KB (640 words) - 19:13, 26 January 2021
  • ...Always check if this works with a function before using it in a script'''.|1}} if type( text ) == "string" or type( text ) == "nil" then -- Check if correct arguments have been provided
    4 KB (628 words) - 16:52, 4 August 2023
  • ;connectiontype:Sets the connection type (Can be either "lan", "dsl" or "modem") .../Hides the debugwindow at a given debug-level (Acceptable values: 0 = off; 1 = errors; 2 = errors,warnings; 3 = errors,warnings and info messages)
    2 KB (309 words) - 15:57, 24 July 2018
  • ...version (depending where the function was called) in textual form, e.g. ''"1.0"'' *'''type:''' the type of build. can be:
    3 KB (452 words) - 19:13, 14 January 2022
  • if ( type ( Results ) == "table" and #Results == 0 or not Results ) then setTableToSql( 1, Table)
    1 KB (157 words) - 00:38, 14 December 2018
  • if ( type ( Results ) == "table" and #Results == 0 or not Results ) then setTableToSql( 1, Table)
    1 KB (155 words) - 00:17, 14 December 2018
  • ...yer's camera to follow other elements instead. Currently supported element type is: <section name="Client 1" class="client" show="true">
    3 KB (398 words) - 12:36, 8 November 2018
  • {{New feature/item|3.0141|1.4.0|6987|{{OOP||[[element]]:getRadius|radius}}}} *'''theElement:''' The element to get the radius of. It can be any entity type, such as:
    1 KB (143 words) - 13:53, 31 December 2014
  • {{New feature/item|3.0157|1.5.6|14370|This function draws a 2D primitive shape with material applied to * '''pType:''' Type of primitive to be drawn.
    3 KB (487 words) - 13:55, 29 August 2024
  • * '''theType''': This is an integer representing the type of pickup, representing the following types: ** '''1''': Armour Pickup
    3 KB (475 words) - 19:32, 21 May 2023
  • assert(id, "Bad argument 1 @ isValidSkin [Number expected, got " .. type(i) .. "]")
    1 KB (142 words) - 13:08, 31 May 2021
  • ...t of type "flag" (e.g. <flag />) in the .map file, the using "flag" as the type argument would find it. ...s the tag name in the .map file, so this can be used with a custom element type if desired. Built in types can be found here: [[Element]]
    6 KB (845 words) - 16:54, 17 September 2024
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