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  • <pageclass class="#ff55bb" subcaption="Surge's pages"></pageclass> <h3>Scriptelés</h3>
    1 KB (205 words) - 00:12, 26 November 2018

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  • <syntaxhighlight lang="lua">string hsv2rgb ( int h, int s, int v)</syntaxhighlight> * '''s:''' Wartość 'saturation' (0-100).
    1 KB (176 words) - 19:35, 4 April 2018
  • * '''color''': An integer indicating the vehicle's [[Vehicle Colors|color(s)]] (seperated by commas). * '''upgrades''': An integer representing the vehicle's mod upgrade(s) (seperated by commas), defined in San Andreas\data\maps\veh_mods\veh_mods.
    3 KB (384 words) - 06:57, 1 January 2022
  • *'''theBlip:''' The blip who's color you wish to set. *'''red:''' The amount of red in the blip's color (0 - 255).
    2 KB (282 words) - 19:39, 20 July 2019
  • *'''width:''' The collision cuboid's width. *'''depth:''' The collision cuboid's depth.
    2 KB (175 words) - 14:09, 25 October 2020
  • This function gets a [[client]]'s name (a client can either be a [[player]] or an admin). Returns a ''string'' containing the requested client's name, or ''false'' if the client passed to the function is invalid.
    1 KB (144 words) - 16:17, 13 February 2015
  • This example stops the resource if it's archived. ...the resource if it's archived by using the object oriented method. '''(It's important to note that you need to enable OOP in meta.xml to use this)'''
    2 KB (214 words) - 03:13, 12 August 2023
  • *'''items:''' The item table in this format ( the same as cegui's ) : ["column"], -- has the first selected item's column ID
    2 KB (174 words) - 07:38, 11 July 2019
  • local playerTeam = getPlayerTeam ( source ) -- get the player's team if ( playerTeam ) then -- if he's on a team
    1 KB (157 words) - 23:58, 23 July 2018
  • This function is a full featured round function for Lua's math-library. ...ample adds a command that outputs the rounded players current position. It's useful for [[createWater]] function.
    3 KB (336 words) - 09:30, 13 October 2023
  • ...how to use resources both from a user's point of view and from a developer's. Use these pages if you want to know how to use a resource with your own on
    79 members (0 subcategories, 0 files) - 12:52, 16 August 2018
  • ...how to use resources both from a user's point of view and from a developer's. Use these pages if you want to know how to use a resource with your own on
    411 bytes (69 words) - 12:54, 30 October 2018
  • Returns a string containing the requested client's IP, or ''false'' if the client passed to the function is invalid. This example prints a player's IP to the chat.
    790 bytes (97 words) - 16:21, 13 February 2015
  • ...how to use resources both from a user's point of view and from a developer's. Use these pages if you want to know how to use a resource with your own on
    408 bytes (68 words) - 16:43, 9 November 2018
  • </noinclude>The camera's {{lc:{{BASEPAGENAME}}}} is updated when: * The local player spawns (set to the player's {{lc:{{BASEPAGENAME}}}})
    342 bytes (45 words) - 21:40, 28 April 2020
  • This function returns the specified client's [[account]] object. Returns the client's account object, or ''false'' if the client passed to the function is invali
    883 bytes (102 words) - 16:20, 13 February 2015
  • This code implements an [[event]] that is triggered when the [[player]]'s real time change.. ...ks the player's time as set on the computer and not the region time or GTA's time.}}
    2 KB (266 words) - 11:42, 29 October 2023
  • This function returns the specified player's [[account]] object. Returns the player's account object, or ''false'' if the player passed to the function is invali
    1 KB (123 words) - 13:42, 12 April 2021
  • This function retrieves the server's port. An integer corresponding to the server's port.
    620 bytes (64 words) - 14:49, 16 December 2014
  • ...eturns the current rotation (in degrees) of a player around the Z axis. It's used with on-foot players: use [[getVehicleRotation]] on the occupied [[veh Returns a ''float'' containing the player's rotation, or ''false'' if an invalid player (or one in a vehicle) was passe
    1 KB (189 words) - 16:13, 13 February 2015
  • Estes são [[id|ID]]'s de blips que podem ser usados em [[createBlip]], [[createBlipAttachedTo]], [[id|Lista de ID's de qualquer coisa do MTA]]
    382 bytes (56 words) - 17:44, 21 February 2021
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