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  • ...hand, however, your choice of type depends on the situation you are using it for. ...mean that all the components are attached to the window and will move with it, but also that any changes done to the parent window will be applied down t
    16 KB (2,457 words) - 12:11, 16 January 2022
  • ...admin rights to the resource, in which you are using banPlayer function or it won't work.}} This example is Firewall Account Player by serial on Login
    3 KB (421 words) - 09:37, 4 June 2023
  • ...MTA/mods/deathmatch/resources/votreserver/, et créez un dossier du nom de "login". Puis dans ce répertoire créer le dosser "client". (login/client)
    15 KB (2,448 words) - 12:30, 30 June 2013
  • ...ded to the ones that start with the server (note: protected="1" means that it can not be stopped). ...and login with your account details: use 'login [username] <password>'. If it tells you to press 'p' you have done everything right, congratulations! If
    14 KB (1,994 words) - 23:03, 20 April 2024
  • ==Tutorial: Janela de Login== ...nção ''joinHandler'', pois o jogador só será gerado no jogo quando feito o login.
    17 KB (2,762 words) - 06:17, 21 October 2015
  • ...ementing an in-game web browser. Some of these need to be resolved before it's safe to include in MTA. The full discussion is here: http://pastebin.com ...frequently as needed. This may prove vital with critical security updates. It'll just require Jusonex to do small 2-600hour changes.
    9 KB (1,512 words) - 05:15, 28 September 2023
  • It is much easier than it looks to get a server up and running for your internet or LAN buddies; foll *Once the installer is downloaded, open it.
    14 KB (2,236 words) - 16:57, 23 January 2022
  • It is much easier than it looks to get a server up and running for your internet or LAN buddies; foll *Once the installer is downloaded, open it.
    16 KB (2,622 words) - 01:12, 3 January 2022
  • ==A tutorial to make a login window== -- this means it will only trigger when its own resource is started
    17 KB (2,537 words) - 13:25, 7 July 2022
  • {{IT/MainP}} [[Category:IT/Guide e tutorial]]
    9 KB (1,351 words) - 16:55, 23 January 2022
  • ...lls der Benutzername unterschiedlich zum Accountname (in der ACL) ist, '''/login <accontname> <passwort>'''. [[it:Manuale del Server]]
    7 KB (1,060 words) - 13:07, 22 March 2020
  • ...lls der Benutzername unterschiedlich zum Accountname (in der ACL) ist, '''/login <accontname> <passwort>'''. [[it:Manuale del Server]]
    7 KB (1,073 words) - 21:10, 21 February 2021
  • ...erver will be visible as in the ingame server browser and on Game-Monitor. It is a required parameter. :'''ONLY USE THIS PARAMETER IF YOU ARE SURE OF WHAT YOU ARE DOING''' - it is generally only needed for complex network topologies and should be left
    26 KB (3,743 words) - 14:34, 11 June 2024
  • *'''block space:''' If it is true, user cant enter space (for example - login edit).
    6 KB (867 words) - 22:14, 29 March 2022
  • ...t support. The support might be a compile-time option that you didn't use, it can be a misspelled protocol string or just a protocol libcurl has no code ...libcurl expects to get a certain reply back. This error code implies that it got a strange or bad reply. The given remote server is probably not an OK F
    8 KB (1,308 words) - 00:04, 18 June 2022
  • ...rror means that the function '''outputChatbox''' is a nil value, that is - it doesn't exist! This is because the function is actually called [[outputChat ...pecified. Also you want to specify what level of errors will be logged. If it is 0 nothing will be logged. The levels were explained at the top of this a
    18 KB (2,477 words) - 20:36, 21 February 2021
  • ...at shows debug messages output from MTA functions or from scripts. Keeping it mind that you should have administrator access (unless you modify the ACL t ...ould have ''debugscript'' enabled whenever you are testing your scripts as it will help you easily detect and solve typos and other issues.
    18 KB (2,760 words) - 16:40, 15 April 2017
  • ...at shows debug messages output from MTA functions or from scripts. Keeping it mind that you should have administrator access (unless you modify the ACL t ...ould have ''debugscript'' enabled whenever you are testing your scripts as it will help you easily detect and solve typos and other issues.
    18 KB (2,815 words) - 08:56, 4 July 2022
  • ...oor je tekst te zetten; om dit te doen, moet je inloggen met het commando "login gebruikersnaam wachtwoord". Als je dat heb gedaan kan je ook op de p toets ...the steps above, involving creating your administrator account and setting it's right before you can access these tools.
    8 KB (1,274 words) - 16:52, 23 January 2022
  • * Removed VS2008 redistributable from installer as it is no longer required * Added option to block server admins who login with an unrecognized serial
    6 KB (739 words) - 19:41, 29 December 2022
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