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  • ...ext ) == "string", "Bad argument 1 @ capitalize [String expected, got " .. type( text ) .. "]")
    1 KB (150 words) - 19:42, 11 June 2016
  • This function is used to get the name of the current task of a certain type for a player. *'''taskType''': An integer value representing the task type (or slot) you want to get the task from. Types can be:
    2 KB (285 words) - 11:06, 26 June 2014
  • Returns a dgs-dxqrcode element (DGS Plugin Type)[ texture (Element Type) ] if succeed, ''false'' otherwise
    1 KB (144 words) - 07:34, 9 February 2020
  • Returns a dgs-dxcircle (DGS Plugin Type)[ shader (Element Type) ] if succeed, ''false'' otherwise
    1 KB (150 words) - 07:02, 19 April 2021
  • *'''ammoInClip''': an [[int]] amount of ammo left for this [[weapons|weapon]] type in clip. *'''ammo''': an [[int]] amount of ammo left for this [[weapons|weapon]] type.
    1 KB (175 words) - 12:34, 10 February 2025
  • if getElementType ( GridList ) == "gui-gridlist" then -- Check The Type of ' GridList ' ...for i, v in next, getElementsByType ( "player" ) do -- Get Everything by Type ' player '
    2 KB (190 words) - 10:03, 26 March 2013
  • ...if type( sEventName ) == 'string' and isElement( pElementAttachedTo ) and type( func ) == 'function' then if type( aAttachedFunctions ) == 'table' and #aAttachedFunctions > 0 then
    2 KB (288 words) - 21:56, 12 December 2020
  • if type(value) ~= 'number' then if type(value) ~= 'string' or value:len() == 0 then
    2 KB (273 words) - 01:10, 22 February 2016
  • ...ring objects and unstability when trying to stream in new elements of that type. * In general, if you disable too many elements (of the same type or not) to stream out, GTA will always try to render them, so it can cause
    2 KB (272 words) - 15:57, 13 August 2015
  • *'''theType:''' the type of explosion created, see: [[Explosion types]] This example outputs the type of element that created the explosion into the chatbox.
    1 KB (172 words) - 11:43, 11 January 2024
  • ...rgument 1, got "..(isElement(theVehicle) and getElementType(theVehicle) or type(theVehicle)).."]") ...rgument 1, got "..(isElement(theVehicle) and getElementType(theVehicle) or type(theVehicle)).."]")
    4 KB (360 words) - 21:42, 3 January 2026
  • *'''colorType:''' The color type. Available values are as follows: Returns four ''integer''s depends on color type if successful, false otherwise.
    2 KB (268 words) - 09:37, 26 July 2019
  • This function is useful for '''for''' loops. You don't have to type ''ipairs( getElementsByType( "player" ) )'' but simply ''iterElements( "pla * '''elementType''': Type of the elements that you want to iterate through.
    1 KB (163 words) - 08:14, 29 October 2023
  • ...GS_ComponentSelector.png|400px|thumb|Component Selector in different color type and color attribute]] Returns a dgs-dximage (Plugin Type: dgs-dxcomponentselector) if successful, false otherwise.
    2 KB (333 words) - 07:41, 4 October 2019
  • ...ng", "Bad argument @ 'rangeToTable' [Expected string at argument 1, got "..type(range).."]")
    1 KB (174 words) - 08:32, 29 October 2023
  • *'''allowedType:''' The allowed right type. Possible values are ''general'', ''function'', ''resource'' and ''command' outputChatBox("Please type in a acl that you want to retrieve the rights from.",player)
    1 KB (193 words) - 08:36, 5 February 2021
  • ...unction is used to assign the next available model ID to a certain element type.}} {{Important Note|parentID should be the same model type to prevent crashes.}}
    3 KB (450 words) - 16:05, 17 February 2025
  • ...--Alpha doesn't request a specific color type. So it remains in any color type.
    1 KB (146 words) - 10:18, 26 July 2019
  • Returns a dgs-dxcanvas element (DGS Plugin Type)[ render target (Element Type) ] if succeed, ''false'' otherwise
    1 KB (150 words) - 10:34, 29 June 2023
  • ...--Alpha doesn't request a specific color type. So it remains in any color type.
    1 KB (140 words) - 10:17, 26 July 2019
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