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- {{Client event}} ...s, peds, vehicles, objects and markers. When this event is triggered, that element is guaranteed to be physically created as a GTA object.2 KB (359 words) - 03:51, 22 January 2023
- {{Server client function}} ...tem|3.0156|1.5.5|14165|Sets the angular velocity of a specified, supported element (Applies a spin to it).}}1 KB (132 words) - 18:56, 29 October 2023
- The element type of this class is '''"light"'''.}} ==Related scripting functions==2 KB (242 words) - 18:36, 15 April 2021
- {{Client function}} *'''theProjectile:''' The [[Element/Projectile|projectile]] element which type you want to retrieve.854 bytes (90 words) - 17:42, 26 November 2014
- {{Client function}} bool dgsCenterElement ( element dgsElement [, bool remainX, bool remainY ] )1 KB (155 words) - 23:18, 3 May 2021
- {{Client event}} int absoluteX, int absoluteY, element leftGUI1 KB (54 words) - 22:27, 21 February 2021
- {{Client event}} ...e, int absoluteX, int absoluteY, float worldX, float worldY, float worldZ, element clickedWorld3 KB (393 words) - 13:54, 5 June 2021
- {{Client event}} This event is triggered each time a GUI element looses input focus (mainly useful for windows, editboxes and memos but trig2 KB (309 words) - 14:29, 20 May 2018
- {{Client event}} This event is fired when the user double clicks a GUI element. Doesn't work with buttons.2 KB (258 words) - 07:08, 10 February 2024
- {{Client function}} This function gets the size of a GUI element.1 KB (141 words) - 17:18, 21 November 2018
- <pageclass class="client"></pageclass> Bu sayfa tüm uygulanmış ve Ölümoyunu(Deathmatch) oyun moduna uygun olan '''client-taraflı''' script yapma [[event]]lerini içerir.1 KB (168 words) - 23:44, 12 May 2017
- {{Client function}} bool dgsBlurBoxSetResolution( element blurBox, int width, int height)770 bytes (89 words) - 12:56, 6 May 2020
- {{Client function}} This function changes the visibility state of a DGS element.2 KB (255 words) - 17:51, 13 January 2023
- {{Client event}} This event is triggered each time a DGS element looses input focus (mainly useful for windows, editboxes and memos but trig2 KB (316 words) - 13:39, 20 January 2018
- ...na [[entity| entidad]] del juego. Todos los elementos se almacenan en un [[Element tree|árbol]], y todos, a excepción del elemento '''root''' (raíz) tienen ...omos los de cliente: el GUI y el jugador, por ejemplo), recibir y enviar [[element data| datos de elemento]], y muchas otras cosas.1 KB (182 words) - 19:53, 14 April 2021
- This function returns the specified client's [[account]] object. account getClientAccount ( client theClient )883 bytes (102 words) - 16:20, 13 February 2015
- {{Client function}} This function clears the media in the ([[dgsCreateMediaBrowser]]) element.974 bytes (111 words) - 19:42, 17 August 2018
- {{Server client function}} This function allows you to retrieve the interior of any element. An interior is the current loaded place, 0 being outside.1 KB (133 words) - 16:13, 17 April 2016
- {{Client event}} ...[[event system#Event source|source]] of this event is the client's [[root element]].773 bytes (95 words) - 17:02, 22 July 2021
- This function returns a string containing the IP address of the client. string getClientIP ( client theClient )790 bytes (97 words) - 16:21, 13 February 2015