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- {{Client event}}647 bytes (87 words) - 00:35, 14 May 2012
- {{Client function hu}} ...he client's aspect ratio setting. This lasts for a single execution of an event handler for one of the following events: [[onClientRender]], [[onClientPreR2 KB (197 words) - 17:29, 1 December 2018
- {{Client function}} local thePlayer = getLocalPlayer() -- get the player running this client-side script2 KB (244 words) - 14:01, 20 January 2009
- {{Client function}} --The event onClientBrowserCreated will be triggered, after the browser has been initia4 KB (520 words) - 20:41, 21 February 2021
- ===Client=== === Shared (''Client & Server side'') ===6 KB (739 words) - 19:41, 29 December 2022
- <pageclass class="client"></pageclass> Ta strona zawiera wszystkie [[event|zdarzenia]] po '''stronie klienta''' i są dostępne w Deathmatch mod.1 KB (176 words) - 06:12, 9 July 2024
- {{PL/Client event}}969 bytes (123 words) - 21:51, 21 July 2016
- {{PL/Client event}} [[event system#Event source|Źródłem]] tego zdarzenia jest [[root element|element główny]] k3 KB (410 words) - 10:12, 13 May 2017
- {{Server client function}} ...Additionally to onClientElementStreamOut use a [[onClientElementDestroy]] event handler to detect the destruction of streamed-in elements.5 KB (689 words) - 18:11, 17 November 2021
- '''Клиентские события скриптинга можно найти [[RU/Client Scripting Events| здесь]].1 KB (70 words) - 00:56, 2 September 2018
- ...n [[:Category:GUI_Tutorials|Previous tutorials]], all the GUI must be made client side. .../mods/deathmatch/resources/myserver/ directory, and create a folder named "client".12 KB (1,771 words) - 22:21, 5 November 2018
- {{Server client function}} ..., root, onPlayerTarget ) -- add above function as handler for targeting event1 KB (130 words) - 14:25, 27 April 2021
- ...ntroduzione allo Scripting]]. Daremo anche un'occhiata allo scripting lato client. Tutte le GUI devono essere scriptate lato client, dunque potrebbe essere conveniente riunirle tutte in una cartella separata9 KB (1,212 words) - 14:47, 22 June 2009
- {{PL/Client event}}1 KB (137 words) - 18:40, 21 July 2016
- <pageclass class="client"></pageclass> ...able as native functions from the Deathmatch mod. To request a function or event, use [[Requested Functions and Events]]3 KB (320 words) - 17:27, 27 April 2014
- {{Server client function}} ..., és végtelen magassága, amivel élszlelni tudja egy játékos jelenlétét. Az event akkor hívodik meg, ha egy játékos belép ebbe, vagy ha kilép ebből a k2 KB (350 words) - 20:42, 21 February 2021
- {{Client event}} <section name="Client" class="client" show="true">927 bytes (122 words) - 00:02, 14 May 2012
- {{Client function hu}} --The event onClientBrowserCreated will be triggered, after the browser has been initia4 KB (578 words) - 20:42, 21 February 2021
- {{Client function hu}} -- The event onClientBrowserCreated will be triggered, after the browser has been initia2 KB (322 words) - 10:46, 11 August 2018
- {{Client event}}859 bytes (111 words) - 00:08, 14 May 2012