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- ** '''type:''' The type of this resource, that can be "gamemode", "script", "map" or "misc". ** '''type:''' The type of source code: "client", "server" or "shared".12 KB (1,797 words) - 06:03, 18 January 2025
- ...e the time in milliseconds to detonation which depending on the projectile type will do different things:1 KB (140 words) - 17:05, 7 November 2024
- * '''pType:''' Type of primitive to be drawn. ...each primitive vertice, required amount of them is determined by primitive type.3 KB (380 words) - 17:13, 26 October 2018
- ...the button of a dgs radio button if successful, ''false'' otherwise. Valid type strings are:899 bytes (115 words) - 15:59, 5 February 2023
- ...of the button of a dgs check box if successful, ''false'' otherwise. Valid type strings are:869 bytes (115 words) - 15:58, 5 February 2023
- assert(id, "Bad argument 1 @ isValidSkin [Number expected, got " .. type(i) .. "]")1 KB (142 words) - 13:08, 31 May 2021
- ! Explosion type !! MTA description !! Reference !! Occurrence ...ion directly. <br> When a rocket projectile explodes normally. <br> When a type 7 explosion occurs (with a victim i.e. vehicle source) and a 5% chance. <br3 KB (381 words) - 14:28, 11 January 2024
- --retreive the element type --change the label text to that element type3 KB (393 words) - 09:02, 23 April 2025
- ** '''type:''' Il tipo di risorsa, che può essere "gamemode", "script" o "map". ** '''type:''' Il tipo di sorgente: "client" o "server".5 KB (758 words) - 00:45, 3 January 2022
- ==Type==4 KB (594 words) - 15:31, 1 June 2025
- {{BR/OOP||[[element]]:getType|type|}}1 KB (134 words) - 03:04, 5 December 2022
- *'''tagName:''' the type of the child node that will be created.1 KB (128 words) - 04:26, 20 February 2022
- ...the RenderWare struct size at runtime. One free list is created for every type which is to be extended. Management of RenderWare plugins is done through p ...ruct''' is the data structure which should be registered to the RenderWare type;7 KB (974 words) - 22:20, 2 June 2022
- ...gument @ 'isLastExecuteInTimer' [Expected lua-timer at argument 1, got "..(type(theTimer)).."]")1 KB (151 words) - 11:44, 29 October 2023
- This example allows the user to type a command to change their gravity:1 KB (132 words) - 17:17, 30 August 2016
- Returns the data may be in any type if successful, ''false'' otherwise1 KB (122 words) - 17:27, 23 March 2022
- This example is used to output in the chatbox what clothes type the player who uses the 'clothes' command is wearing.1 KB (153 words) - 18:47, 24 September 2018
- ...ets the original weapon property of the specified weapons specified weapon type.1 KB (145 words) - 15:36, 7 November 2024
- ...lls player in which direction wheel was scrolled (UP or DOWN) and also the type of the GUI element that wheel was scrolled on.1,008 bytes (141 words) - 14:28, 15 August 2018
- ...lls player in which direction wheel was scrolled (UP or DOWN) and also the type of the DGS element that wheel was scrolled on.1,004 bytes (140 words) - 14:18, 15 August 2018