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- local mtaLogo = dxCreateTexture("mta-logo.png") outputChatBox("MTA logo pixels is: "..dxGetTexturePixels(mtaLogo))2 KB (272 words) - 17:16, 7 November 2024
- ...руководство применимо к MTA 0.5r2 (обе GTA3:MTA и MTA:VC). Руководство для MTA:SA 1.x [[RU/Known_Issues_-_FAQ | здесь]]. Так как австралийские и немецкие EXE ненадежно работают с MTA, это не такая уж и большая проблема. Попро10 KB (292 words) - 23:51, 27 July 2012
- ==How HLSL Effect Files file integrate into MTA:SA== Effect Files usually contain several techniques, but for simplicity, MTA will only use the first technique that will run correctly on the clients ha11 KB (1,237 words) - 17:57, 8 April 2023
- ...and logic inside of the GTA:SA engine. Results of code reversal can be put down as '''assembler hooks''' and/or '''localized C++ implementations'''. This is the method MTA:BLUE developers use to provide features to the MTA runtime. When logic patterns have been analysed inside of the GTA:SA engine7 KB (1,072 words) - 03:48, 22 July 2016
- ...n version 0.5. Shoreside Vale has two things different from the other GTA3:MTA islands: the character selection screen, and jumping height is increased. W [[Category:MTA 0.5]]3 KB (530 words) - 11:35, 11 June 2023
- ...нґу, додати опис функцій скриптинга, напишіть довідку, або просто грайте у MTA і повідомте про помилки, які ви знайдете.14 KB (985 words) - 20:26, 23 April 2018
- if resetDiscordRichPresenceData() then -- we reset to default by MTA Application.1 KB (103 words) - 22:12, 11 October 2023
- ...функции скриптинга, написать пример кода, руководство, или просто играть в MTA и сообщать о найденных багах на форум. [[File:Go-down.png|link=https://mtasa.com/]] ''' [https://mtasa.com/ Скачать Multi11 KB (831 words) - 22:27, 2 January 2022
- {{Needs Checking|MTA:SA support on Linux is on a best-effort basis, and you can run into a long During this tutorial, make sure to '''only use 32-bit Wine prefix''' for MTA:SA, or else you'll run into a plethora of hard-to-fix issues.10 KB (1,531 words) - 08:30, 29 June 2023
- {{MTA:Eir/Client_function}}946 bytes (115 words) - 08:11, 28 September 2023
- {{:MTA:Eir/FileSystem/file/functions}}627 bytes (91 words) - 23:46, 16 January 2022
- {{MTA:Eir/Client_function}}994 bytes (110 words) - 08:07, 28 September 2023
- ...informace o funkcích, napsat ukázkové kódy, psát tutoriály, nebo jen hrát MTA a hlásit bugy na které narazíte. [[File:Go-down.png|link=http://mtasa.com/]] ''' [http://mtasa.com/ Stáhněte Multi Theft9 KB (1,399 words) - 21:12, 12 October 2022
- local img = engineLoadIMG('file.img') -- load IMG file to mta766 bytes (96 words) - 21:59, 30 May 2023
- Dit is een stap voor stap gids voor de installatie en het gebruik van MTA 0.5 [[Category:MTA 0.5]]6 KB (979 words) - 14:15, 20 June 2012
- ...[How you can help|도와줄 방법]]은 많습니다! - 맵이나 게임 모드를 만들거나, 함수 설명이나 예제를 작성하거나, 그냥 MTA 플레이 중 버그를 발견하면 말해주셔도 큰 힘이 됩니다! [[File:Go-down.png|link=http://mtasa.com/]] ''' [http://mtasa.com/ Multi Theft Auto: San A7 KB (611 words) - 22:21, 2 January 2022
- Soubor ''meta.xml'' prezentuje MTA sbirkou ''metadat'', jako je nazev ''resource'', scripty ktere ma obsahovat ...je textovy format dat format ktery je bezne pouzivan pro prezentovani dat. MTA pouziva na XML zalozeny jazyk pro popsani metadat pro resource uzitim tagu5 KB (739 words) - 17:38, 24 September 2016
- ...iu funkcji, napisać przykładowy kod, napisać poradnik lub po prostu grać w MTA i zgłaszać błędy, które znajdziesz. [[File:Go-down.png|link=http://mtasa.com/]] ''' [http://mtasa.com/ Pobierz Multi Theft Aut11 KB (1,752 words) - 21:57, 13 October 2024
- ...ps://community.multitheftauto.com/index.php?p=resources&s=details&id=18374 MTA community page]'''.'''1 KB (139 words) - 16:56, 8 January 2021
- {{MTA:Eir/Client_function}}940 bytes (108 words) - 08:05, 28 September 2023