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  • {{Server client function}} {{World functions}}
    982 bytes (127 words) - 10:16, 18 May 2014
  • {{Client world functions}}
    682 bytes (82 words) - 23:11, 29 April 2024
  • {{Server client function}} {{World functions}}
    871 bytes (93 words) - 07:18, 17 July 2011
  • {{Client function}} *'''posX, posY, posZ:''' the world coordinates where the effect originates.
    1 KB (138 words) - 10:00, 21 June 2019
  • {{Client function}} *'''worldX, worldY, worldZ:''' collision position in world space
    2 KB (287 words) - 16:52, 31 October 2023
  • {{Client event}} This event is triggered when a vehicle collides with an [[element]] or a world object.
    4 KB (540 words) - 10:35, 30 January 2022
  • {{RU/Server client function}} {{RU/World functions}}
    1 KB (35 words) - 06:32, 15 August 2012
  • {{Server client function}} Sets the height of some or all the water in the game world.
    4 KB (514 words) - 23:09, 22 October 2023
  • {{RU/Server client function}} {{RU/World functions}}
    1 KB (45 words) - 12:02, 16 August 2012
  • {{Client function}} *'''posX, posY, posZ:''' the world coordinates where the effect originates.
    1 KB (145 words) - 20:58, 2 January 2015
  • {{Server client function}} <section name="Client" class="client" show="true">
    815 bytes (113 words) - 18:48, 26 February 2012
  • {{Server client function}} <section name="Client" class="client" show="true">
    1 KB (126 words) - 08:49, 15 June 2014
  • {{Server client function}} <section name="Client" class="client" show="true">
    1 KB (132 words) - 08:18, 16 September 2021
  • {{RU/Server client function}} <section name="Клиент" class="client" show="true">
    1 KB (70 words) - 20:05, 29 September 2014
  • {{Server client function}} {{World functions}}
    880 bytes (119 words) - 17:04, 20 May 2020
  • {{Client function}} '''Example 1''': This example creates a gridlist with entries "Hello" and "World!" and chooses randomly which of these two grid list items it will retrieve.
    3 KB (325 words) - 18:47, 28 October 2021
  • The light class represents colored, 3D lights in the GTA world. There are a couple different types of lights, which are point lights, spot ==Related scripting functions==
    2 KB (242 words) - 18:36, 15 April 2021
  • {{Client function}} *'''posX, posY, posZ:''' the world coordinates where the effect originates.
    1 KB (157 words) - 09:59, 21 June 2019
  • {{RU/Server client function}} <section name="Клиент" class="client" show="true">
    1 KB (72 words) - 09:53, 15 August 2012
  • {{Client event}} *'''hitX''', '''hitY''', '''hitZ''': [[float]] world coordinates representing a hit point.
    4 KB (478 words) - 03:37, 25 April 2024
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