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  • {{New feature|3|1.0| This function retrieves the type of a vehicle (such as if it is a car or a boat).
    1 KB (180 words) - 11:17, 12 June 2024
  • This example adds the clientside command '''/arshift [value] [positions = 1]''', which will print the result from the function [[bitArShift]]. if type(value) ~= 'number' then
    2 KB (273 words) - 01:10, 22 February 2016
  • Returns a variable of any type from the table you specified. ==Example 1==
    2 KB (246 words) - 12:02, 8 October 2023
  • * '''theType''': The visual type of the marker to be created. Possible values: ...ument @ 'createMarkerAttachedTo' [Expected number at argument 11, got " .. type(zOffset) .. "]")
    4 KB (456 words) - 19:31, 4 April 2018
  • ...able", "Bad argument @ 'table.flip' [Expected table at argument 1, got "..(type(theTable)).."]") for i = 1, #theTable do
    1 KB (185 words) - 03:20, 22 October 2023
  • This function attempts to read an unsigned byte (native type) from a file and returns it. The amount of bytes read should be one. This snippet writes a Lua type into a file stream. The lua type can be anything that can be traversed over the network. It must be context-
    3 KB (337 words) - 23:34, 16 January 2022
  • ...able", "Bad argument @ 'table.flip' [Expected table at argument 1, got "..(type(theTable)).."]") for i = 1, #theTable do
    2 KB (147 words) - 16:45, 21 October 2023
  • This function attempts to read an unsigned byte (native type) from a file and returns it. The amount of bytes read should be one. This snippet writes a Lua type into a file stream. The lua type can be anything that can be traversed over the network. It must be context-
    3 KB (343 words) - 03:00, 23 January 2022
  • local myLabel = guiCreateLabel ( 0, 0, 1, 1, "", true ) -- retrieve the element type
    1 KB (120 words) - 16:37, 8 June 2017
  • for dim = 1, 60000 do function isDimFree(Type,dim)
    822 bytes (96 words) - 08:15, 25 November 2022
  • This function is used to get the name of the current task of a certain type for a player. *'''taskType''': An integer value representing the task type (or slot) you want to get the task from. Types can be:
    2 KB (285 words) - 11:06, 26 June 2014
  • This function allows changing the type of a pickup to a Weapon, Armour or Health pickup, and allows you to set the * '''theType''': An integer representing the type of pickup. You can choose from:
    4 KB (527 words) - 08:10, 4 November 2020
  • ...PlayerPreviousAndNextWeapon, expected player at argument '1', received ".. type(player) .."."); maxId = maxId + 1;
    1 KB (113 words) - 22:20, 12 April 2021
  • ...gument @'engineGetCOLsFromLibrary' expected a string at argument 1, got "..type(file)) local colVer = file:sub(1,4)
    2 KB (228 words) - 07:50, 27 March 2021
  • * '''decrease/increase''': decrease/increase's amount (from 1 to 255). if isElement ( element ) ~= true or type ( boolean ) ~= "boolean" then return false end
    3 KB (262 words) - 15:54, 15 June 2018
  • Returns a dgs-dxeffect3d element (DGS Plugin Type)[ shader (Element Type) ] if succeed, ''false'' otherwise local img = DGS:dgsCreateImage(0,0,1,1,_,true,sp,tocolor(0,0,0,180)) --Create an image
    1 KB (167 words) - 17:29, 24 August 2020
  • ...rt(isElement(player) and getElementType(player) == "player", "Bad argument 1 @ isPlayerInTeam [player expected, got " .. tostring(player) .. "]") assert((not team) or type(team) == "string" or (isElement(team) and getElementType(team) == "team"),
    2 KB (222 words) - 12:40, 15 July 2014
  • This function returns an element of the specified type with the specified index. ...element to be returned. Examples include "player", "vehicle", or a custom type.
    1 KB (175 words) - 19:26, 29 October 2023
  • local myLabel = guiCreateLabel ( 0, 0, 1, 1, "", true ) -- retrieve the element type
    1 KB (195 words) - 17:20, 21 November 2018
  • if ( strlen($hash) == 64 + 32 + 1 ) //-- SHA256 + type + salt
    874 bytes (100 words) - 13:50, 4 October 2016
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