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- * '''58: Fogo do Hydra (aquela luz brilhante que o Hydra libera)526 bytes (81 words) - 18:03, 14 March 2020
- This function will disables the ability to fire rockets on a hydra. if ( getElementModel ( theVehicle ) == 520 ) then -- if they entered a hydra2 KB (210 words) - 00:15, 10 September 2016
- @Hydra124 bytes (16 words) - 12:01, 3 September 2021
- |Hydra flare332 bytes (54 words) - 22:50, 14 November 2023
- |Leuchtkugel von Hydra350 bytes (56 words) - 21:01, 13 August 2012
- ...ion will disable the use of the vehicle secondary-fire key for anyone in a Hydra, consequently removing the ability to fire rockets. if ( getElementModel ( theVehicle ) == 520 ) then -- if they entered a hydra3 KB (351 words) - 08:43, 4 November 2020
- This function tells you to pull up the landing gear if you're in a Hydra with its landing gear down. ...icleLandingGearDown( theVehicle ) == false ) then --if the vehicle is a hydra, and the landing gear is up1 KB (159 words) - 06:24, 17 June 2023
- * '''21:''' Missile di Hydra356 bytes (48 words) - 22:05, 3 March 2012
- ...e property. This property relates to movable parts of a model, for example hydra jets or dump truck tray. ...adjustment. 0 is default position. Maximum varies per vehicle, for example hydra horizontal flight is 5000, while dump truck tray max tilt is 2500. Or retur1 KB (172 words) - 13:43, 10 May 2018
- * '''21: Missili Hydra386 bytes (51 words) - 12:57, 3 August 2011
- * '''58: Flare from hydra526 bytes (67 words) - 10:18, 15 April 2021
- * '''58: Flare from hydra649 bytes (95 words) - 10:18, 15 April 2021
- Эта функция говорит вам, поднять шасси, если вы находитесь в Hydra с опущенными шасси.1 KB (48 words) - 23:57, 29 May 2011
- '''Function created by Hydra.'''1 KB (153 words) - 10:54, 1 April 2024
- Author: Hydra, Tracer1 KB (142 words) - 11:01, 28 February 2023
- Author: Hydra1 KB (153 words) - 10:39, 29 October 2023
- ...etVehicleLandingGearDown( theVehicle ) == true) then --if the vehicle is a hydra, and the landing gear is down1 KB (156 words) - 17:34, 7 April 2012
- ..."lua">local newHydra = createVehicle ( 520, 1024, 1024, 1024 ) -- create a Hydra1 KB (159 words) - 08:27, 7 September 2019
- ...vehicle and execute e.g. the command "/changeveh 520" to change it into a hydra.2 KB (215 words) - 12:51, 3 July 2014
- This function is used for adjusting the movable parts of a model, for example hydra jets or dump truck tray.2 KB (242 words) - 11:05, 9 October 2012