StartResource: Difference between revisions
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<!-- Describe in plain english what this function does. Don't go into details, just give an overview --> | <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> | ||
This | This function starts a resource either persistently or as a dependency of the current resource. | ||
==Syntax== | ==Syntax== | ||
<!-- NOTE: don't use 'special' names for variable names, e.g. you shouldn't be writing things like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlighting being odd --> | <!-- NOTE: don't use 'special' names for variable names, e.g. you shouldn't be writing things like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlighting being odd --> | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
bool startResource ( resource, bool | bool startResource ( resource, [bool persistent = false] ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
===Required Arguments=== | ===Required Arguments=== | ||
<!-- List each argument one per line. This should be the argument's name as in the argument list above, NOT the argument's data type --> | <!-- List each argument one per line. This should be the argument's name as in the argument list above, NOT the argument's data type --> | ||
*''' | *'''resource:''' The resource that should be started. | ||
<!-- Only include this section below if there are optional arguments --> | <!-- Only include this section below if there are optional arguments --> | ||
===Optional Arguments=== | ===Optional Arguments=== | ||
{{OptionalArg}} | {{OptionalArg}} | ||
*''' | *'''persistant:''' A boolean specifying if the resource should continue to run even after this resource has been stopped or not. If this is ''true'' then the resource will run until another resource or user terminates it or the server shuts down. | ||
===Returns=== | ===Returns=== | ||
<!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check --> | <!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check --> | ||
Returns ''true'' if | Returns ''true'' if the resource has been started succesfully, ''false'' otherwise. | ||
==Example== | ==Example== | ||
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<!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --> | <!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --> | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
<!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc --> | <!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc --> | ||
{{ | {{Resource_functions}} | ||
[[Category:Incomplete]] -- leave this unless you complete the function | [[Category:Incomplete]] -- leave this unless you complete the function |
Revision as of 15:53, 10 May 2007
This function starts a resource either persistently or as a dependency of the current resource.
Syntax
bool startResource ( resource, [bool persistent = false] )
Required Arguments
- resource: The resource that should be started.
Optional Arguments
NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.
- persistant: A boolean specifying if the resource should continue to run even after this resource has been stopped or not. If this is true then the resource will run until another resource or user terminates it or the server shuts down.
Returns
Returns true if the resource has been started succesfully, false otherwise.
Example
This example does...
See Also
- abortRemoteRequest
- call
- fetchRemote
- getResourceConfig
- getResourceDynamicElementRoot
- getResourceExportedFunctions
- getResourceFromName
- getResourceName
- getResourceRootElement
- getResourceState
- getThisResource
- getRemoteRequests
- getRemoteRequestInfo
-- leave this unless you complete the function