TakeAllWeapons: Difference between revisions
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{{Server function}} | {{Server function}} | ||
This function removes every weapons from a specified player, rendering him unarmed. | This function removes every weapons from a specified player, rendering him unarmed. | ||
{{Note|Weapons are removed when a player dies by default. This means that it is only appropriate to use this function while a player is alive.}} | |||
==Syntax== | ==Syntax== |
Revision as of 18:55, 23 January 2012
This function removes every weapons from a specified player, rendering him unarmed.
Syntax
bool takeAllWeapons ( player thePlayer )
Required Arguments
- thePlayer: A player object referencing the specified player
Returns
Returns true if the function succeeded, false otherwise.
Example
This example removes all weapons from every player
takeAllWeapons ( getRootElement() ) --remove all the weapons outputChatBox ( "Weapons are not permitted!" ) --tell the players why they lost their weapons