TakeAllWeapons
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This function removes every weapons from a specified player, rendering him unarmed.
Syntax
takeAllWeapons ( thePlayer )
Required Arguments
- thePlayer: A player object referencing the specified player
Returns
Returns true if the function succeeded, false otherwise.
Example
player = getPlayerFromID ( 1 ) takeAllWeapons ( player ) outputChatBox ( "All weapons removed from ", getPlayerName ( player ), "." )
See Also
- getWeaponProperty
- getPickupWeapon
- getOriginalWeaponProperty
- getSlotFromWeapon
- getWeaponIDFromName
- getWeaponNameFromID
- setWeaponAmmo
- setWeaponProperty