TakeWeapon: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 15: | Line 15: | ||
outputChatBox ( "Weapon 1 removed from ", getPlayerName ( player ), "." ) | outputChatBox ( "Weapon 1 removed from ", getPlayerName ( player ), "." ) | ||
end</syntaxhighlight> | end</syntaxhighlight> | ||
==See Also== | |||
{{Weapon functions}} |
Revision as of 20:29, 20 May 2006
Description
This function removes a specified weapon from a certain player's inventory. It returns a boolean value (true or false) depending on whether the function passed or failed.
Syntax
TakeWeapon ( player, weaponid )
Required Arguments
- player: A player object referencing the specified player.
- weaponid: An integer (whole number) that refers to a Weapon that you wish to remove. Click weapon for a page with weapon ID listings.
Example
player = getPlayerFromID ( 1 ) if ( TakeWeapon ( player, 1 ) ) outputChatBox ( "Weapon 1 removed from ", getPlayerName ( player ), "." ) end
See Also
- getWeaponProperty
- getPickupWeapon
- getOriginalWeaponProperty
- getSlotFromWeapon
- getWeaponIDFromName
- getWeaponNameFromID
- setWeaponAmmo
- setWeaponProperty