TakeWeapon
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This function removes a specified weapon or ammo from a certain player's inventory.
Syntax
bool takeWeapon ( player thePlayer, int weaponId [, int ammo ] )
Required Arguments
- thePlayer: A player object referencing the specified player.
- weaponId: An integer that refers to a weapon that you wish to remove.
Optional Arguments
- ammo: If used, this amount of ammo will be taken instead and the weapon will not be removed.
Returns
Returns a true if the weapon/ammo was removed successfully, false otherwise.
Example
This example removes weapon 28 from player ID 1. If successful, it displays a message in the chat box.
thePlayer = getPlayerFromID ( 1 ) if ( takeWeapon ( thePlayer, 28 ) ) outputChatBox ( "Weapon 28 removed from " .. getPlayerName ( thePlayer ) .. "." ) end
This example will give the player an M4 weapon with 200 ammo followed by taking 5 ammo
giveWeapon ( thePlayer, 31, 200 ) -- Gives the M4 weapon with 200 ammo takeWeapon ( thePlayer, 31, 5 ) -- Takes 5 ammo from the player's M4