TakeWeaponAmmo: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
takeWeaponAmmo takes a specified | {{Server function}} | ||
{{Deprecated|takeWeapon|}} | |||
takeWeaponAmmo takes a specified amount of ammo from a certain player, for a specified weapon (if they already have it). | |||
==Syntax== | ==Syntax== | ||
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*'''ammo:''' A whole number integer serving as the ammo amount for the given weapon | *'''ammo:''' A whole number integer serving as the ammo amount for the given weapon | ||
==Example== | ==Example== | ||
This example will give players an M4 weapon with 200 ammo followed by taking 5 ammo when they spawn. | This example will give players an M4 weapon with 200 ammo followed by taking 5 ammo when they spawn. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua">function onSpawnpointUse ( thePlayer ) | ||
function onSpawnpointUse ( | giveWeapon ( thePlayer, 31, 200 ) -- Gives the M4 weapon with 200 ammo to any player when they use a spawnpoint | ||
giveWeapon ( | takeWeaponAmmo ( thePlayer, 31, 5 ) -- Takes 5 ammo from the player's M4 | ||
takeWeaponAmmo ( | end | ||
end</syntaxhighlight> | addEventHandler ( "onSpawnpointUse", root, onSpawnpointUse )</syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Weapon functions}} | {{Weapon functions}} | ||
[[ru:takeWeaponAmmo]] |
Latest revision as of 09:17, 4 November 2020
This function is deprecated. This means that its use is discouraged and that it might not exist in future versions. | |
Please use takeWeapon instead. |
takeWeaponAmmo takes a specified amount of ammo from a certain player, for a specified weapon (if they already have it).
Syntax
takeWeaponAmmo ( player thePlayer, int weapon, int ammo )
Required Arguments
- thePlayer: A player object referencing the specified player
- weapon: A whole number integer that refers to a weapon ID.
- ammo: A whole number integer serving as the ammo amount for the given weapon
Example
This example will give players an M4 weapon with 200 ammo followed by taking 5 ammo when they spawn.
function onSpawnpointUse ( thePlayer ) giveWeapon ( thePlayer, 31, 200 ) -- Gives the M4 weapon with 200 ammo to any player when they use a spawnpoint takeWeaponAmmo ( thePlayer, 31, 5 ) -- Takes 5 ammo from the player's M4 end addEventHandler ( "onSpawnpointUse", root, onSpawnpointUse )