Talk:IsThePedDead

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Doubt this would work. Health is a floating point variable and thus comparing it to 0 may not always work as it might return 0.000001

--Arran Fortuna 16:53, 13 May 2013 (UTC)

Using math.floor should fix this I guess, players die when their health becomes (under) 0.

--UniOnDennis 20:03, 13 May 2013 (UTC)