Template:AnimationList
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local animations = { airport = {"thrw_barl_thrw"}, attractors = { "stepsit_in", "stepsit_loop", "stepsit_out" }, bar = { "barcustom_get", "barcustom_loop", "barcustom_order", "barman_idle", "barserve_bottle", "barserve_give", "barserve_glass", "barserve_in", "barserve_loop", "barserve_order", "dnk_stndf_loop", "dnk_stndm_loop" }, baseball = { "bat_1", "bat_2", "bat_3", "bat_4", "bat_block", "bat_hit_1", "bat_hit_2", "bat_hit_3", "bat_idle", "bat_m", "bat_part" }, bd_fire = { "bd_fire1", "bd_fire2", "bd_fire3", "bd_gf_wave", "bd_panic_01", "bd_panic_02", "bd_panic_03", "bd_panic_04", "bd_panic_loop", "grlfrd_kiss_03", "m_smklean_loop", "playa_kiss_03", "wash_up" }, beach = { "bather", "lay_bac_loop", "parksit_m_loop", "parksit_w_loop", "sitnwait_loop_w" }, benchpress = { "gym_bp_celebrate", "gym_bp_down", "gym_bp_getoff", "gym_bp_geton", "gym_bp_up_a", "gym_bp_up_b", "gym_bp_up_smooth" }, bf_injection = { "bf_getin_lhs", "bf_getin_rhs", "bf_getout_lhs", "bf_getout_rhs" }, biked = { "biked_back", "biked_drivebyft", "biked_drivebylhs", "biked_drivebyrhs", "biked_fwd", "biked_getoffback", "biked_getofflhs", "biked_getoffrhs", "biked_hit", "biked_jumponl", "biked_jumponr", "biked_kick", "biked_left", "biked_passenger", "biked_pushes", "biked_ride", "biked_right", "biked_shuffle", "biked_still" }, bikeh = { "bikeh_back", "bikeh_drivebyft", "bikeh_drivebylhs", "bikeh_drivebyrhs", "bikeh_fwd", "bikeh_getoffback", "bikeh_getofflhs", "bikeh_getoffrhs", "bikeh_hit", "bikeh_jumponl", "bikeh_jumponr", "bikeh_kick", "bikeh_left", "bikeh_passenger", "bikeh_pushes", "bikeh_ride", "bikeh_right", "bikeh_still" }, bikeleap = { "bk_blnce_in", "bk_blnce_out", "bk_jmp", "bk_rdy_in", "bk_rdy_out", "struggle_cesar", "struggle_driver", "truck_driver", "truck_getin" }, bikes = { "bikes_back", "bikes_drivebyft", "bikes_drivebylhs", "bikes_drivebyrhs", "bikes_fwd", "bikes_getoffback", "bikes_getofflhs", "bikes_getoffrhs", "bikes_hit", "bikes_jumponl", "bikes_jumponr", "bikes_kick", "bikes_left", "bikes_passenger", "bikes_pushes", "bikes_ride", "bikes_right", "bikes_snatch_l", "bikes_snatch_r", "bikes_still" }, bikev = { "bikev_back", "bikev_drivebyft", "bikev_drivebylhs", "bikev_drivebyrhs", "bikev_fwd", "bikev_getoffback", "bikev_getofflhs", "bikev_getoffrhs", "bikev_hit", "bikev_jumponl", "bikev_jumponr", "bikev_kick", "bikev_left", "bikev_passenger", "bikev_pushes", "bikev_ride", "bikev_right", "bikev_still" }, bike_dbz = { "pass_driveby_bwd", "pass_driveby_fwd", "pass_driveby_lhs", "pass_driveby_rhs" }, bmx = { "bmx_back", "bmx_bunnyhop", "bmx_drivebyft", "bmx_driveby_lhs", "bmx_driveby_rhs", "bmx_fwd", "bmx_getoffback", "bmx_getofflhs", "bmx_getoffrhs", "bmx_jumponl", "bmx_jumponr", "bmx_left", "bmx_pedal", "bmx_pushes", "bmx_ride", "bmx_right", "bmx_sprint", "bmx_still" }, bomber = { "bom_plant", "bom_plant_2idle", "bom_plant_crouch_in", "bom_plant_crouch_out", "bom_plant_in", "bom_plant_loop" }, box = { "boxhipin", "boxhipup", "boxshdwn", "boxshup", "bxhipwlk", "bxhwlki", "bxshwlk", "bxshwlki", "bxwlko", "catch_box" }, bsktball = { "bball_def_jump_shot", "bball_def_loop", "bball_def_stepl", "bball_def_stepr", "bball_dnk", "bball_dnk_gli", "bball_dnk_gli_o", "bball_dnk_lnch", "bball_dnk_lnch_o", "bball_dnk_lnd", "bball_dnk_o", "bball_idle", "bball_idle2", "bball_idle2_o", "bball_idleloop", "bball_idleloop_o", "bball_idle_o", "bball_jump_cancel", "bball_jump_cancel_o", "bball_jump_end", "bball_jump_shot", "bball_jump_shot_o", "bball_net_dnk_o", "bball_pickup", "bball_pickup_o", "bball_react_miss", "bball_react_score", "bball_run", "bball_run_o", "bball_skidstop_l", "bball_skidstop_l_o", "bball_skidstop_r", "bball_skidstop_r_o", "bball_walk", "bball_walkstop_l", "bball_walkstop_l_o", "bball_walkstop_r", "bball_walkstop_r_o", "bball_walk_o", "bball_walk_start", "bball_walk_start_o" }, buddy = { "buddy_crouchfire", "buddy_crouchreload", "buddy_fire", "buddy_fire_poor", "buddy_reload" }, bus = { "bus_close", "bus_getin_lhs", "bus_getin_rhs", "bus_getout_lhs", "bus_getout_rhs", "bus_jacked_lhs", "bus_open", "bus_open_rhs", "bus_pullout_lhs" }, camera = { "camcrch_cmon", "camcrch_idleloop", "camcrch_stay", "camcrch_to_camstnd", "camstnd_cmon", "camstnd_idleloop", "camstnd_lkabt", "camstnd_to_camcrch", "piccrch_in", "piccrch_out", "piccrch_take", "picstnd_in", "picstnd_out", "picstnd_take" }, car = { "fixn_car_loop", "fixn_car_out", "flag_drop", "sit_relaxed", "tap_hand", "tyd2car_bump", "tyd2car_high", "tyd2car_low", "tyd2car_med", "tyd2car_turnl", "tyd2car_turnr" }, carry = { "crry_prtial", "liftup", "liftup05", "liftup105", "putdwn", "putdwn05", "putdwn105" }, car_chat = { "carfone_in", "carfone_loopa", "carfone_loopa_to_b", "carfone_loopb", "carfone_loopb_to_a", "carfone_out", "car_sc1_bl", "car_sc1_br", "car_sc1_fl", "car_sc1_fr", "car_sc2_fl", "car_sc3_br", "car_sc3_fl", "car_sc3_fr", "car_sc4_bl", "car_sc4_br", "car_sc4_fl", "car_sc4_fr", "car_talkm_in", "car_talkm_loop", "car_talkm_out" }, casino = { "cards_in", "cards_loop", "cards_lose", "cards_out", "cards_pick_01", "cards_pick_02", "cards_raise", "cards_win", "dealone", "manwinb", "manwind", "roulette_bet", "roulette_in", "roulette_loop", "roulette_lose", "roulette_out", "roulette_win", "slot_bet_01", "slot_bet_02", "slot_in", "slot_lose_out", "slot_plyr", "slot_wait", "slot_win_out", "wof" }, chainsaw = { "csaw_1", "csaw_2", "csaw_3", "csaw_g", "csaw_hit_1", "csaw_hit_2", "csaw_hit_3", "csaw_part", "idle_csaw", "weapon_csaw", "weapon_csawlo" }, choppa = { "choppa_back", "choppa_bunnyhop", "choppa_drivebyft", "choppa_driveby_lhs", "choppa_driveby_rhs", "choppa_fwd", "choppa_getoffback", "choppa_getofflhs", "choppa_getoffrhs", "choppa_jumponl", "choppa_jumponr", "choppa_left", "choppa_pedal", "choppa_pushes", "choppa_ride", "choppa_right", "choppa_sprint", "choppa_still" }, clothes = { "clo_buy", "clo_in", "clo_out", "clo_pose_hat", "clo_pose_in", "clo_pose_in_o", "clo_pose_legs", "clo_pose_loop", "clo_pose_out", "clo_pose_out_o", "clo_pose_shoes", "clo_pose_torso", "clo_pose_watch" }, coach = { "coach_inl", "coach_inr", "coach_opnl", "coach_opnr", "coach_outl", "coach_outr" }, colt45 = { "2guns_crouchfire", "colt45_crouchfire", "colt45_crouchreload", "colt45_fire", "colt45_fire_2hands", "colt45_reload", "sawnoff_reload" }, cop_ambient = { "copbrowse_in", "copbrowse_loop", "copbrowse_nod", "copbrowse_out", "copbrowse_shake", "coplook_in", "coplook_loop", "coplook_nod", "coplook_out", "coplook_shake", "coplook_think", "coplook_watch" }, cop_dvbyz = { "cop_dvby_b", "cop_dvby_ft", "cop_dvby_l", "cop_dvby_r" }, crack = { "bbalbat_idle_01", "bbalbat_idle_02", "crckdeth1", "crckdeth2", "crckdeth3", "crckdeth4", "crckidle1", "crckidle2", "crckidle3", "crckidle4" }, crib = { "crib_console_loop", "crib_use_switch", "ped_console_loop", "ped_console_loose", "ped_console_win" }, dam_jump = { "dam_dive_loop", "dam_land", "dam_launch", "jump_roll", "sf_jumpwall" }, dancing = { "bd_clap", "bd_clap1", "dance_loop", "dan_down_a", "dan_left_a", "dan_loop_a", "dan_right_a", "dan_up_a", "dnce_m_a", "dnce_m_b", "dnce_m_c", "dnce_m_d", "dnce_m_e" }, dealer = { "dealer_deal", "dealer_idle", "dealer_idle_01", "dealer_idle_02", "dealer_idle_03", "drugs_buy", "shop_pay" }, dildo = { "dildo_1", "dildo_2", "dildo_3", "dildo_block", "dildo_g", "dildo_hit_1", "dildo_hit_2", "dildo_hit_3", "dildo_idle" }, dodge = { "cover_dive_01", "cover_dive_02", "crushed", "crush_jump" }, dozer = { "dozer_align_lhs", "dozer_align_rhs", "dozer_getin_lhs", "dozer_getin_rhs", "dozer_getout_lhs", "dozer_getout_rhs", "dozer_jacked_lhs", "dozer_jacked_rhs", "dozer_pullout_lhs", "dozer_pullout_rhs" }, drivebys = { "gang_drivebylhs", "gang_drivebylhs_bwd", "gang_drivebylhs_fwd", "gang_drivebyrhs", "gang_drivebyrhs_bwd", "gang_drivebyrhs_fwd", "gang_drivebytop_lhs", "gang_drivebytop_rhs" }, fat = { "fatidle", "fatidle_armed", "fatidle_csaw", "fatidle_rocket", "fatrun", "fatrun_armed", "fatrun_csaw", "fatrun_rocket", "fatsprint", "fatwalk", "fatwalkstart", "fatwalkstart_csaw", "fatwalkst_armed", "fatwalkst_rocket", "fatwalk_armed", "fatwalk_csaw", "fatwalk_rocket", "idle_tired" }, fight_b = { "fightb_1", "fightb_2", "fightb_3", "fightb_block", "fightb_g", "fightb_idle", "fightb_m", "hitb_1", "hitb_2", "hitb_3" }, fight_c = { "fightc_1", "fightc_2", "fightc_3", "fightc_block", "fightc_blocking", "fightc_g", "fightc_idle", "fightc_m", "fightc_spar", "hitc_1", "hitc_2", "hitc_3" }, fight_d = { "fightd_1", "fightd_2", "fightd_3", "fightd_block", "fightd_g", "fightd_idle", "fightd_m", "hitd_1", "hitd_2", "hitd_3" }, fight_e = { "fightkick", "fightkick_b", "hit_fightkick", "hit_fightkick_b" }, finale = { "fin_climb_in", "fin_cop1_climbout2", "fin_cop1_loop", "fin_cop1_stomp", "fin_hang_l", "fin_hang_loop", "fin_hang_r", "fin_hang_slip", "fin_jump_on", "fin_land_car", "fin_land_die", "fin_legsup", "fin_legsup_l", "fin_legsup_loop", "fin_legsup_r", "fin_let_go" }, finale2 = { "fin_cop1_climbout", "fin_cop1_fall", "fin_cop1_loop", "fin_cop1_shot", "fin_cop1_swing", "fin_cop2_climbout", "fin_switch_p", "fin_switch_s" }, flame = { "flame_fire", "flower_attack", "flower_attack_m", "flower_hit" }, food = { "eat_burger", "eat_chicken", "eat_pizza", "eat_vomit_p", "eat_vomit_sk", "ff_dam_bkw", "ff_dam_fwd", "ff_dam_left", "ff_dam_right", "ff_die_bkw", "ff_die_fwd", "ff_die_left", "ff_die_right", "ff_sit_eat1", "ff_sit_eat2", "ff_sit_eat3", "ff_sit_in", "ff_sit_in_l", "ff_sit_in_r", "ff_sit_look", "ff_sit_loop", "ff_sit_out_180", "ff_sit_out_l_180", "ff_sit_out_r_180", "shp_thank", "shp_tray_in", "shp_tray_lift", "shp_tray_lift_in", "shp_tray_lift_loop", "shp_tray_lift_out", "shp_tray_out", "shp_tray_pose", "shp_tray_return" }, freeweights = { "gym_barbell", "gym_free_a", "gym_free_b", "gym_free_celebrate", "gym_free_down", "gym_free_loop", "gym_free_pickup", "gym_free_putdown", "gym_free_up_smooth" }, gangs = { "dealer_deal", "dealer_idle", "drnkbr_prtl", "drnkbr_prtl_f", "drugs_buy", "hndshkaa", "hndshkba", "hndshkca", "hndshkcb", "hndshkda", "hndshkea", "hndshkfa", "hndshkfa_swt", "invite_no", "invite_yes", "leanidle", "leanin", "leanout", "prtial_gngtlka", "prtial_gngtlkb", "prtial_gngtlkc", "prtial_gngtlkd", "prtial_gngtlke", "prtial_gngtlkf", "prtial_gngtlkg", "prtial_gngtlkh", "prtial_hndshk_01", "prtial_hndshk_biz_01", "shake_cara", "shake_cark", "shake_carsh", "smkcig_prtl", "smkcig_prtl_f" }, ghands = { "gsign1", "gsign1lh", "gsign2", "gsign2lh", "gsign3", "gsign3lh", "gsign4", "gsign4lh", "gsign5", "gsign5lh", "lhgsign1", "lhgsign2", "lhgsign3", "lhgsign4", "lhgsign5", "rhgsign1", "rhgsign2", "rhgsign3", "rhgsign4", "rhgsign5" }, ghetto_db = { "gdb_car2_ply", "gdb_car2_smo", "gdb_car2_swe", "gdb_car_ply", "gdb_car_ryd", "gdb_car_smo", "gdb_car_swe" }, goggles = {"goggles_put_on"}, graffiti = { "graffiti_chkout", "spraycan_fire" }, graveyard = { "mrnf_loop", "mrnm_loop", "prst_loopa" }, grenade = { "weapon_start_throw", "weapon_throw", "weapon_throwu" }, gymnasium = { "gymshadowbox", "gym_bike_celebrate", "gym_bike_fast", "gym_bike_faster", "gym_bike_getoff", "gym_bike_geton", "gym_bike_pedal", "gym_bike_slow", "gym_bike_still", "gym_jog_falloff", "gym_shadowbox", "gym_tread_celebrate", "gym_tread_falloff", "gym_tread_getoff", "gym_tread_geton", "gym_tread_jog", "gym_tread_sprint", "gym_tread_tired", "gym_tread_walk", "gym_walk_falloff", "pedals_fast", "pedals_med", "pedals_slow", "pedals_still" }, haircuts = { "brb_beard_01", "brb_buy", "brb_cut", "brb_cut_in", "brb_cut_out", "brb_hair_01", "brb_hair_02", "brb_in", "brb_loop", "brb_out", "brb_sit_in", "brb_sit_loop", "brb_sit_out" }, heist9 = { "cas_g2_gasko", "swt_wllpk_l", "swt_wllpk_l_back", "swt_wllpk_r", "swt_wllpk_r_back", "swt_wllshoot_in_l", "swt_wllshoot_in_r", "swt_wllshoot_out_l", "swt_wllshoot_out_r", "use_swipecard" }, int_house = { "bed_in_l", "bed_in_r", "bed_loop_l", "bed_loop_r", "bed_out_l", "bed_out_r", "lou_in", "lou_loop", "lou_out", "wash_up" }, int_office = { "ff_dam_fwd", "off_sit_2idle_180", "off_sit_bored_loop", "off_sit_crash", "off_sit_drink", "off_sit_idle_loop", "off_sit_in", "off_sit_read", "off_sit_type_loop", "off_sit_watch" }, int_shop = { "shop_cashier", "shop_in", "shop_looka", "shop_lookb", "shop_loop", "shop_out", "shop_pay", "shop_shelf" }, jst_buisness = { "girl_01", "girl_02", "player_01", "smoke_01" }, kart = { "kart_getin_lhs", "kart_getin_rhs", "kart_getout_lhs", "kart_getout_rhs" }, kissing = { "bd_gf_wave", "gfwave2", "gf_carargue_01", "gf_carargue_02", "gf_carspot", "gf_streetargue_01", "gf_streetargue_02", "gift_get", "gift_give", "grlfrd_kiss_01", "grlfrd_kiss_02", "grlfrd_kiss_03", "playa_kiss_01", "playa_kiss_02", "playa_kiss_03" }, knife = { "kill_knife_ped_damage", "kill_knife_ped_die", "kill_knife_player", "kill_partial", "knife_1", "knife_2", "knife_3", "knife_4", "knife_block", "knife_g", "knife_hit_1", "knife_hit_2", "knife_hit_3", "knife_idle", "knife_part", "weapon_knifeidle" }, lapdan1 = { "lapdan_d", "lapdan_p" }, lapdan2 = { "lapdan_d", "lapdan_p" }, lapdan3 = { "lapdan_d", "lapdan_p" }, lowrider = { "f_smklean_loop", "lrgirl_bdbnce", "lrgirl_hair", "lrgirl_hurry", "lrgirl_idleloop", "lrgirl_idle_to_l0", "lrgirl_l0_bnce", "lrgirl_l0_loop", "lrgirl_l0_to_l1", "lrgirl_l12_to_l0", "lrgirl_l1_bnce", "lrgirl_l1_loop", "lrgirl_l1_to_l2", "lrgirl_l2_bnce", "lrgirl_l2_loop", "lrgirl_l2_to_l3", "lrgirl_l345_to_l1", "lrgirl_l3_bnce", "lrgirl_l3_loop", "lrgirl_l3_to_l4", "lrgirl_l4_bnce", "lrgirl_l4_loop", "lrgirl_l4_to_l5", "lrgirl_l5_bnce", "lrgirl_l5_loop", "m_smklean_loop", "m_smkstnd_loop", "prtial_gngtlkb", "prtial_gngtlkc", "prtial_gngtlkd", "prtial_gngtlke", "prtial_gngtlkf", "prtial_gngtlkg", "prtial_gngtlkh", "rap_a_loop", "rap_b_loop", "rap_c_loop", "sit_relaxed", "tap_hand" }, md_chase = { "carhit_hangon", "carhit_tumble", "donutdrop", "fen_choppa_l1", "fen_choppa_l2", "fen_choppa_l3", "fen_choppa_r1", "fen_choppa_r2", "fen_choppa_r3", "hangon_stun_loop", "hangon_stun_turn", "md_bike_2_hang", "md_bike_jmp_bl", "md_bike_jmp_f", "md_bike_lnd_bl", "md_bike_lnd_die_bl", "md_bike_lnd_die_f", "md_bike_lnd_f", "md_bike_lnd_roll", "md_bike_lnd_roll_f", "md_bike_punch", "md_bike_punch_f", "md_bike_shot_f", "md_hang_lnd_roll", "md_hang_loop" }, md_end = { "end_sc1_ply", "end_sc1_ryd", "end_sc1_smo", "end_sc1_swe", "end_sc2_ply", "end_sc2_ryd", "end_sc2_smo", "end_sc2_swe" }, medic = {"cpr"}, misc = { "bitchslap", "bmx_celebrate", "bmx_comeon", "bmx_idleloop_01", "bmx_idleloop_02", "bmx_talkleft_in", "bmx_talkleft_loop", "bmx_talkleft_out", "bmx_talkright_in", "bmx_talkright_loop", "bmx_talkright_out", "bng_wndw", "bng_wndw_02", "case_pickup", "door_jet", "grab_l", "grab_r", "hiker_pose", "hiker_pose_l", "idle_chat_02", "kat_throw_k", "kat_throw_o", "kat_throw_p", "pass_rifle_o", "pass_rifle_ped", "pass_rifle_ply", "pickup_box", "plane_door", "plane_exit", "plane_hijack", "plunger_01", "plyrlean_loop", "plyr_shkhead", "run_dive", "scratchballs_01", "seat_lr", "seat_talk_01", "seat_talk_02", "seat_watch", "smalplane_door", "smlplane_door" }, mtb = { "mtb_back", "mtb_bunnyhop", "mtb_drivebyft", "mtb_driveby_lhs", "mtb_driveby_rhs", "mtb_fwd", "mtb_getoffback", "mtb_getofflhs", "mtb_getoffrhs", "mtb_jumponl", "mtb_jumponr", "mtb_left", "mtb_pedal", "mtb_pushes", "mtb_ride", "mtb_right", "mtb_sprint", "mtb_still" }, muscular = { "msclewalkst_armed", "msclewalkst_csaw", "mscle_rckt_run", "mscle_rckt_walkst", "mscle_run_csaw", "muscleidle", "muscleidle_armed", "muscleidle_csaw", "muscleidle_rocket", "musclerun", "musclerun_armed", "musclesprint", "musclewalk", "musclewalkstart", "musclewalk_armed", "musclewalk_csaw", "musclewalk_rocket" }, nevada = { "nevada_getin", "nevada_getout" }, on_lookers = { "lkaround_in", "lkaround_loop", "lkaround_out", "lkup_in", "lkup_loop", "lkup_out", "lkup_point", "panic_cower", "panic_hide", "panic_in", "panic_loop", "panic_out", "panic_point", "panic_shout", "pointup_in", "pointup_loop", "pointup_out", "pointup_shout", "point_in", "point_loop", "point_out", "shout_01", "shout_02", "shout_in", "shout_loop", "shout_out", "wave_in", "wave_loop", "wave_out" }, otb = { "betslp_in", "betslp_lkabt", "betslp_loop", "betslp_out", "betslp_tnk", "wtchrace_cmon", "wtchrace_in", "wtchrace_loop", "wtchrace_lose", "wtchrace_out", "wtchrace_win" }, parachute = { "fall_skydive", "fall_skydive_accel", "fall_skydive_die", "fall_skydive_l", "fall_skydive_r", "para_decel", "para_decel_o", "para_float", "para_float_o", "para_land", "para_land_o", "para_land_water", "para_land_water_o", "para_open", "para_open_o", "para_rip_land_o", "para_rip_loop_o", "para_rip_o", "para_steerl", "para_steerl_o", "para_steerr", "para_steerr_o" }, park = { "tai_chi_in", "tai_chi_loop", "tai_chi_out" }, paulnmac = { "piss_in", "piss_loop", "piss_out", "pnm_argue1_a", "pnm_argue1_b", "pnm_argue2_a", "pnm_argue2_b", "pnm_loop_a", "pnm_loop_b", "wank_in", "wank_loop", "wank_out" }, ped = { "abseil", "arrestgun", "atm", "bike_elbowl", "bike_elbowr", "bike_fallr", "bike_fall_off", "bike_pickupl", "bike_pickupr", "bike_pullupl", "bike_pullupr", "bomber", "car_alignhi_lhs", "car_alignhi_rhs", "car_align_lhs", "car_align_rhs", "car_closedoorl_lhs", "car_closedoorl_rhs", "car_closedoor_lhs", "car_closedoor_rhs", "car_close_lhs", "car_close_rhs", "car_crawloutrhs", "car_dead_lhs", "car_dead_rhs", "car_doorlocked_lhs", "car_doorlocked_rhs", "car_fallout_lhs", "car_fallout_rhs", "car_getinl_lhs", "car_getinl_rhs", "car_getin_lhs", "car_getin_rhs", "car_getoutl_lhs", "car_getoutl_rhs", "car_getout_lhs", "car_getout_rhs", "car_hookertalk", "car_jackedlhs", "car_jackedrhs", "car_jumpin_lhs", "car_lb", "car_lb_pro", "car_lb_weak", "car_ljackedlhs", "car_ljackedrhs", "car_lshuffle_rhs", "car_lsit", "car_open_lhs", "car_open_rhs", "car_pulloutl_lhs", "car_pulloutl_rhs", "car_pullout_lhs", "car_pullout_rhs", "car_qjacked", "car_rolldoor", "car_rolldoorlo", "car_rollout_lhs", "car_rollout_rhs", "car_shuffle_rhs", "car_sit", "car_sitp", "car_sitplo", "car_sit_pro", "car_sit_weak", "car_tune_radio", "climb_idle", "climb_jump", "climb_jump2fall", "climb_jump_b", "climb_pull", "climb_stand", "climb_stand_finish", "cower", "crouch_roll_l", "crouch_roll_r", "dam_arml_frmbk", "dam_arml_frmft", "dam_arml_frmlt", "dam_armr_frmbk", "dam_armr_frmft", "dam_armr_frmrt", "dam_legl_frmbk", "dam_legl_frmft", "dam_legl_frmlt", "dam_legr_frmbk", "dam_legr_frmft", "dam_legr_frmrt", "dam_stomach_frmbk", "dam_stomach_frmft", "dam_stomach_frmlt", "dam_stomach_frmrt", "door_lhinge_o", "door_rhinge_o", "drivebyl_l", "drivebyl_r", "driveby_l", "driveby_r", "drive_boat", "drive_boat_back", "drive_boat_l", "drive_boat_r", "drive_l", "drive_lo_l", "drive_lo_r", "drive_l_pro", "drive_l_pro_slow", "drive_l_slow", "drive_l_weak", "drive_l_weak_slow", "drive_r", "drive_r_pro", "drive_r_pro_slow", "drive_r_slow", "drive_r_weak", "drive_r_weak_slow", "drive_truck", "drive_truck_back", "drive_truck_l", "drive_truck_r", "drown", "duck_cower", "endchat_01", "endchat_02", "endchat_03", "ev_dive", "ev_step", "facanger", "facgum", "facsurp", "facsurpm", "factalk", "facurios", "fall_back", "fall_collapse", "fall_fall", "fall_front", "fall_glide", "fall_land", "fall_skydive", "fight2idle", "fighta_1", "fighta_2", "fighta_3", "fighta_block", "fighta_g", "fighta_m", "fightidle", "fightshb", "fightshf", "fightsh_bwd", "fightsh_fwd", "fightsh_left", "fightsh_right", "flee_lkaround_01", "floor_hit", "floor_hit_f", "fucku", "gang_gunstand", "gas_cwr", "getup", "getup_front", "gum_eat", "guncrouchbwd", "guncrouchfwd", "gunmove_bwd", "gunmove_fwd", "gunmove_l", "gunmove_r", "gun_2_idle", "gun_butt", "gun_butt_crouch", "gun_stand", "handscower", "handsup", "hita_1", "hita_2", "hita_3", "hit_back", "hit_behind", "hit_front", "hit_gun_butt", "hit_l", "hit_r", "hit_walk", "hit_wall", "idlestance_fat", "idlestance_old", "idle_armed", "idle_chat", "idle_csaw", "idle_gang1", "idle_hbhb", "idle_rocket", "idle_stance", "idle_taxi", "idle_tired", "jetpack_idle", "jog_femalea", "jog_malea", "jump_glide", "jump_land", "jump_launch", "jump_launch_r", "kart_drive", "kart_l", "kart_lb", "kart_r", "kd_left", "kd_right", "ko_shot_face", "ko_shot_front", "ko_shot_stom", "ko_skid_back", "ko_skid_front", "ko_spin_l", "ko_spin_r", "pass_smoke_in_car", "phone_in", "phone_out", "phone_talk", "player_sneak", "player_sneak_walkstart", "roadcross", "roadcross_female", "roadcross_gang", "roadcross_old", "run_1armed", "run_armed", "run_civi", "run_csaw", "run_fat", "run_fatold", "run_gang1", "run_left", "run_old", "run_player", "run_right", "run_rocket", "run_stop", "run_stopr", "run_wuzi", "seat_down", "seat_idle", "seat_up", "shot_leftp", "shot_partial", "shot_partial_b", "shot_rightp", "shove_partial", "smoke_in_car", "sprint_civi", "sprint_panic", "sprint_wuzi", "swat_run", "swim_tread", "tap_hand", "tap_handp", "turn_180", "turn_l", "turn_r", "walk_armed", "walk_civi", "walk_csaw", "walk_doorpartial", "walk_drunk", "walk_fat", "walk_fatold", "walk_gang1", "walk_gang2", "walk_old", "walk_player", "walk_rocket", "walk_shuffle", "walk_start", "walk_start_armed", "walk_start_csaw", "walk_start_rocket", "walk_wuzi", "weapon_crouch", "woman_idlestance", "woman_run", "woman_runbusy", "woman_runfatold", "woman_runpanic", "woman_runsexy", "woman_walkbusy", "woman_walkfatold", "woman_walknorm", "woman_walkold", "woman_walkpro", "woman_walksexy", "woman_walkshop", "xpressscratch" }, player_dvbys = { "plyr_drivebybwd", "plyr_drivebyfwd", "plyr_drivebylhs", "plyr_drivebyrhs" }, playidles = { "shift", "shldr", "stretch", "strleg", "time" }, police = { "coptraf_away", "coptraf_come", "coptraf_left", "coptraf_stop", "cop_getoutcar_lhs", "cop_move_fwd", "crm_drgbst_01", "door_kick", "plc_drgbst_01", "plc_drgbst_02" }, pool = { "pool_chalkcue", "pool_idle_stance", "pool_long_shot", "pool_long_shot_o", "pool_long_start", "pool_long_start_o", "pool_med_shot", "pool_med_shot_o", "pool_med_start", "pool_med_start_o", "pool_place_white", "pool_short_shot", "pool_short_shot_o", "pool_short_start", "pool_short_start_o", "pool_walk", "pool_walk_start", "pool_xlong_shot", "pool_xlong_shot_o", "pool_xlong_start", "pool_xlong_start_o" }, poor = { "winwash_start", "winwash_wash2beg" }, python = { "python_crouchfire", "python_crouchreload", "python_fire", "python_fire_poor", "python_reload" }, quad = { "quad_back", "quad_driveby_ft", "quad_driveby_lhs", "quad_driveby_rhs", "quad_fwd", "quad_getoff_b", "quad_getoff_lhs", "quad_getoff_rhs", "quad_geton_lhs", "quad_geton_rhs", "quad_hit", "quad_kick", "quad_left", "quad_passenger", "quad_reverse", "quad_ride", "quad_right" }, quad_dbz = { "pass_driveby_bwd", "pass_driveby_fwd", "pass_driveby_lhs", "pass_driveby_rhs" }, rapping = { "laugh_01", "rap_a_in", "rap_a_loop", "rap_a_out", "rap_b_in", "rap_b_loop", "rap_b_out", "rap_c_loop" }, rifle = { "rifle_crouchfire", "rifle_crouchload", "rifle_fire", "rifle_fire_poor", "rifle_load" }, riot = { "riot_angry", "riot_angry_b", "riot_challenge", "riot_chant", "riot_fuku", "riot_punches", "riot_shout" }, rob_bank = { "cat_safe_end", "cat_safe_open", "cat_safe_open_o", "cat_safe_rob", "shp_handsup_scr" }, rocket = { "idle_rocket", "rocketfire", "run_rocket", "walk_rocket", "walk_start_rocket" }, rustler = { "plane_align_lhs", "plane_close", "plane_getin", "plane_getout", "plane_open" }, ryder = { "ryd_beckon_01", "ryd_beckon_02", "ryd_beckon_03", "ryd_die_pt1", "ryd_die_pt2", "van_crate_l", "van_crate_r", "van_fall_l", "van_fall_r", "van_lean_l", "van_lean_r", "van_pickup_e", "van_pickup_s", "van_stand", "van_stand_crate", "van_throw" }, scratching = { "scdldlp", "scdlulp", "scdrdlp", "scdrulp", "sclng_l", "sclng_r", "scmid_l", "scmid_r", "scshrtl", "scshrtr", "sc_ltor", "sc_rtol" }, shamal = { "shamal_align", "shamal_getin_lhs", "shamal_getout_lhs", "shamal_open" }, shop = { "rob_2idle", "rob_loop", "rob_loop_threat", "rob_shifty", "rob_stickup_in", "shp_duck", "shp_duck_aim", "shp_duck_fire", "shp_gun_aim", "shp_gun_duck", "shp_gun_fire", "shp_gun_grab", "shp_gun_threat", "shp_handsup_scr", "shp_jump_glide", "shp_jump_land", "shp_jump_launch", "shp_rob_givecash", "shp_rob_handsup", "shp_rob_react", "shp_serve_end", "shp_serve_idle", "shp_serve_loop", "shp_serve_start", "smoke_ryd" }, shotgun = { "shotgun_crouchfire", "shotgun_fire", "shotgun_fire_poor" }, silenced = { "crouchreload", "silencecrouchfire", "silence_fire", "silence_reload" }, skate = { "skate_idle", "skate_run", "skate_sprint" }, smoking = { "f_smklean_loop", "m_smklean_loop", "m_smkstnd_loop", "m_smk_drag", "m_smk_in", "m_smk_loop", "m_smk_out", "m_smk_tap" }, sniper = { "weapon_sniper" }, spraycan = { "spraycan_fire", "spraycan_full" }, strip = { "ply_cash", "pun_cash", "pun_holler", "pun_loop", "strip_a", "strip_b", "strip_c", "strip_d", "strip_e", "strip_f", "strip_g", "str_a2b", "str_b2a", "str_b2c", "str_c1", "str_c2", "str_c2b", "str_loop_a", "str_loop_b", "str_loop_c" }, sunbathe = { "batherdown", "batherup", "lay_bac_in", "lay_bac_out", "parksit_m_idlea", "parksit_m_idleb", "parksit_m_idlec", "parksit_m_in", "parksit_m_out", "parksit_w_idlea", "parksit_w_idleb", "parksit_w_idlec", "parksit_w_in", "parksit_w_out", "sbathe_f_lieb2sit", "sbathe_f_out", "sitnwait_in_w", "sitnwait_out_w" }, swat = { "gnstwall_injurd", "jmp_wall1m_180", "rail_fall", "rail_fall_crawl", "swt_breach_01", "swt_breach_02", "swt_breach_03", "swt_go", "swt_lkt", "swt_sty", "swt_vent_01", "swt_vent_02", "swt_vnt_sht_die", "swt_vnt_sht_in", "swt_vnt_sht_loop", "swt_wllpk_l", "swt_wllpk_l_back", "swt_wllpk_r", "swt_wllpk_r_back", "swt_wllshoot_in_l", "swt_wllshoot_in_r", "swt_wllshoot_out_l", "swt_wllshoot_out_r" }, sweet = { "ho_ass_slapped", "lafin_player", "lafin_sweet", "plyr_hndshldr_01", "sweet_ass_slap", "sweet_hndshldr_01", "sweet_injuredloop" }, swim = { "swim_breast", "swim_crawl", "swim_dive_under", "swim_glide", "swim_jumpout", "swim_tread", "swim_under" }, sword = { "sword_1", "sword_2", "sword_3", "sword_4", "sword_block", "sword_hit_1", "sword_hit_2", "sword_hit_3", "sword_idle", "sword_part" }, tank = { "tank_align_lhs", "tank_close_lhs", "tank_doorlocked", "tank_getin_lhs", "tank_getout_lhs", "tank_open_lhs" }, tattoos = { "tat_arml_in_o", "tat_arml_in_p", "tat_arml_in_t", "tat_arml_out_o", "tat_arml_out_p", "tat_arml_out_t", "tat_arml_pose_o", "tat_arml_pose_p", "tat_arml_pose_t", "tat_armr_in_o", "tat_armr_in_p", "tat_armr_in_t", "tat_armr_out_o", "tat_armr_out_p", "tat_armr_out_t", "tat_armr_pose_o", "tat_armr_pose_p", "tat_armr_pose_t", "tat_back_in_o", "tat_back_in_p", "tat_back_in_t", "tat_back_out_o", "tat_back_out_p", "tat_back_out_t", "tat_back_pose_o", "tat_back_pose_p", "tat_back_pose_t", "tat_back_sit_in_p", "tat_back_sit_loop_p", "tat_back_sit_out_p", "tat_bel_in_o", "tat_bel_in_t", "tat_bel_out_o", "tat_bel_out_t", "tat_bel_pose_o", "tat_bel_pose_t", "tat_che_in_o", "tat_che_in_p", "tat_che_in_t", "tat_che_out_o", "tat_che_out_p", "tat_che_out_t", "tat_che_pose_o", "tat_che_pose_p", "tat_che_pose_t", "tat_drop_o", "tat_idle_loop_o", "tat_idle_loop_t", "tat_sit_in_o", "tat_sit_in_p", "tat_sit_in_t", "tat_sit_loop_o", "tat_sit_loop_p", "tat_sit_loop_t", "tat_sit_out_o", "tat_sit_out_p", "tat_sit_out_t" }, tec = { "tec_crouchfire", "tec_crouchreload", "tec_fire", "tec_reload" }, train = { "tran_gtup", "tran_hng", "tran_ouch", "tran_stmb" }, truck = { "truck_align_lhs", "truck_align_rhs", "truck_closedoor_lhs", "truck_closedoor_rhs", "truck_close_lhs", "truck_close_rhs", "truck_getin_lhs", "truck_getin_rhs", "truck_getout_lhs", "truck_getout_rhs", "truck_jackedlhs", "truck_jackedrhs", "truck_open_lhs", "truck_open_rhs", "truck_pullout_lhs", "truck_pullout_rhs", "truck_shuffle" }, uzi = { "uzi_crouchfire", "uzi_crouchreload", "uzi_fire", "uzi_fire_poor", "uzi_reload" }, van = { "van_close_back_lhs", "van_close_back_rhs", "van_getin_back_lhs", "van_getin_back_rhs", "van_getout_back_lhs", "van_getout_back_rhs", "van_open_back_lhs", "van_open_back_rhs" }, vending = { "vend_drink2_p", "vend_drink_p", "vend_eat1_p", "vend_eat_p", "vend_use", "vend_use_pt2" }, vortex = { "car_jumpin_lhs", "car_jumpin_rhs", "vortex_getout_lhs", "vortex_getout_rhs" }, wayfarer = { "wf_back", "wf_drivebyft", "wf_drivebylhs", "wf_drivebyrhs", "wf_fwd", "wf_getoffback", "wf_getofflhs", "wf_getoffrhs", "wf_hit", "wf_jumponl", "wf_jumponr", "wf_kick", "wf_left", "wf_passenger", "wf_pushes", "wf_ride", "wf_right", "wf_still" }, weapons = { "shp_1h_lift", "shp_1h_lift_end", "shp_1h_ret", "shp_1h_ret_s", "shp_2h_lift", "shp_2h_lift_end", "shp_2h_ret", "shp_2h_ret_s", "shp_ar_lift", "shp_ar_lift_end", "shp_ar_ret", "shp_ar_ret_s", "shp_g_lift_in", "shp_g_lift_out", "shp_tray_in", "shp_tray_out", "shp_tray_pose" }, wuzi = { "cs_dead_guy", "cs_plyr_pt1", "cs_plyr_pt2", "cs_wuzi_pt1", "cs_wuzi_pt2", "walkstart_idle_01", "wuzi_follow", "wuzi_greet_plyr", "wuzi_greet_wuzi", "wuzi_grnd_chk", "wuzi_stand_loop", "wuzi_walk" } }