Template:BuildingInfo
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This template is used on Building and related pages.
Important information about buildings:
- Buildings cannot be created with dynamic object model IDs (like a door that opens when you push it), they are meant to be used for static objects, mainly buildings as the name suggests. For example, object ID 1502 (Gen_doorINT04) is a dynamic object model, which can be spawned using createObject. On the other hand, object ID 3556 (compmedhos3_LAe) is non-dynamic, you can use it with createBuilding.
- Buildings can only be created inside regular GTA:SA Map Boundaries (X between -3000 and 3000; Y between -3000 and 3000). Use createObject to spawn objects outside these normal limits.
- Created buildings can have LOD models, which is possible using createBuilding to spawn the LOD building, then setLowLODElement to associate it with a non-LOD building element created beforehand. LOD model distance changed with engineSetModelLODDistance affects buildings too.
- Buildings cannot be created outside dimension 0. Function setElementDimension will return false on any building.