Template:DimensionValidElements: Difference between revisions

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</noinclude>The following [[Element]] types can be used in the [[Dimension]] system:
</noinclude>The following [[Element]] types can be used in the [[Dimension]] system:


* Player
* [[Element/Player|Player]]
* Team
* [[Element/Ped|Ped]]
* Colshape
* [[Element/Vehicle|Vehicle]]
* Dummy
* [[Element/Object|Object]]
* Vehicle
* [[Element/Pickup|Pickup]]
* Object
* [[Element/Marker|Marker]]
* Weapon
* [[Element/Collision shape|Collision shape]]
* Marker
* [[Element/Blip|Blip]]
* RadarMarker
* [[Element/Radar area|Radar area]]
* Ped
* [[Element/Team|Team]]
* Pickup
* [[Element/Sound|Sound]]
* Pointlights
* [[Element/Weapon|Weapon]]
* RadarArea
* [[Element/Light|Light]]
* Worldmesh
* [[Element/Water|Water]]
* Sound
* Custom dummy elements ([[createElement]])
* Water
 
<!-- According to Client\mods\deathmatch\logic\CStaticFunctionDefinitions.cpp::SetElementDimension -->

Latest revision as of 09:54, 14 October 2024

This template is used on Dimension.


The following Element types can be used in the Dimension system: