Template:Event functions: Difference between revisions
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''Event Functions'' | ''Event Functions'' | ||
*[[addEvent]] | *[[addEvent]] - Add a new custom event type | ||
*[[addEventHandler]] - Add a handler for an existing event, causing a function to get called when it is triggered | |||
*[[addEventHandler]] | *[[cancelEvent]] - Cancel the game's default event handling | ||
*[[removeEventHandler]] - Remove an existing event handler | |||
*[[ | *[[triggerEvent]] - Trigger an existing event type | ||
*[[wasEventCanceled]] - Check if the last active event was canceled | |||
*[[ | |||
*[[wasEventCanceled]] |
Revision as of 23:06, 11 September 2006
Event Functions
- addEvent - Add a new custom event type
- addEventHandler - Add a handler for an existing event, causing a function to get called when it is triggered
- cancelEvent - Cancel the game's default event handling
- removeEventHandler - Remove an existing event handler
- triggerEvent - Trigger an existing event type
- wasEventCanceled - Check if the last active event was canceled